
Character
Malrik Hellstride
Born in the scorching volcanic wastelands where his tribe eked out survival among sulfurous geysers and obsidian canyons, Malrik learned that strength was the only currency that mattered—weakness meant starvation, and hesitation meant death. His silverfish-gold eyes, inherited from his infernal bloodline, marked him as different even among his own people, but his capacity to channel raw fury into devastating combat proved he belonged nowhere else but in the frontlines of tribal conflicts. Every scar etched across his muscular frame tells of a battle won through sheer determination and a philosophy forged in blood: negotiate first with your fists, then with your axe, and let the walls absorb what bones cannot. Despite his fearsome appearance and the trail of destruction he leaves in his wake, Malrik harbors a warmth rarely seen in warriors of his caliber—he embraces his companions with genuine affection, shares drinks and boisterous laughter with strangers, and genuinely believes his violent exploits make him the greatest actor in any tavern's audience. When the warmth of desert sun fades and winter threatens to creep into his bones, he becomes restless and irritable, longing for the heat of conflict and blazing campfires. His tribe chose him as their champion not just for his legendary strength and tactical ferocity, but because beneath the berserker's heart lies an unexpected capacity for loyalty and unexpected kindness that makes him worth following into the abyss.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- AsideofBeast
- Connected worlds
- 0
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Tiefling
- Class
- Barbarian
- Gender
- male
- Alignment
- Chaotic Neutral
- Size
- Medium
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 20
- Experience
- 5000
- Languages
- Common, Infernal
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Athletics, Intimidation, Perception, Survival
Biography
Born in the scorching volcanic wastelands where his tribe eked out survival among sulfurous geysers and obsidian canyons, Malrik learned that strength was the only currency that mattered—weakness meant starvation, and hesitation meant death. His silverfish-gold eyes, inherited from his infernal bloodline, marked him as different even among his own people, but his capacity to channel raw fury into devastating combat proved he belonged nowhere else but in the frontlines of tribal conflicts. Every scar etched across his muscular frame tells of a battle won through sheer determination and a philosophy forged in blood: negotiate first with your fists, then with your axe, and let the walls absorb what bones cannot. Despite his fearsome appearance and the trail of destruction he leaves in his wake, Malrik harbors a warmth rarely seen in warriors of his caliber—he embraces his companions with genuine affection, shares drinks and boisterous laughter with strangers, and genuinely believes his violent exploits make him the greatest actor in any tavern's audience. When the warmth of desert sun fades and winter threatens to creep into his bones, he becomes restless and irritable, longing for the heat of conflict and blazing campfires. His tribe chose him as their champion not just for his legendary strength and tactical ferocity, but because beneath the berserker's heart lies an unexpected capacity for loyalty and unexpected kindness that makes him worth following into the abyss.
Attributes
Strength
20, modifier 5
Dexterity
14, modifier 2
Constitution
20, modifier 5
Intelligence
8, modifier -1
Wisdom
12, modifier 1
Charisma
16, modifier 3
Actions
Fist of Fury
Make two unarmed strikes. Each strike deals 1d6 + 5 bludgeoning damage.
Axe of the Champion
Make a melee attack with a battle axe. On hit, deal 2d12 + 5 slashing damage.
Wall Smash
Choose a target within 10 ft. Make a melee attack. On hit, deal 3d8 + 5 bludgeoning damage and push the target 10 ft. into a wall.
Berserker's Roar
As a bonus action, gain advantage on all attack rolls until the end of your next turn. You can also make one unarmed strike as part of this action.
Social Drink
As an action, Malrik can share a drink with allies, granting them 1d4 temporary hit points.
Abilities
Brawler's Fury
When Malrik hits with an unarmed strike, he can add an extra 1d6 damage.
Alertness
Malrik has advantage on initiative rolls and cannot be surprised.
Saving throws
strength
10
dexterity
9
constitution
10
intelligence
-1
wisdom
1
charisma
3
Damage resistances
bludgeoning
piercing
slashing
Public creation
Worldbuilding Context
Malrik Hellstride is a public character profile shared by AsideofBeastthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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