
Character
Beelzebub - Archdemon Of Gluttony
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Fiend
- Gender
- male
- Alignment
- Chaotic Evil
- Size
- Gargantuan
- Armor class
- 20
- Hit points
- 500
- Speed
- 30
- Challenge
- 25
- Experience
- 100000
- Languages
- Infernal, Common
- Senses
- Darkvision 120 ft., Blindsight 60 ft., Truesight 30 ft.
- Skills
- Intimidation, Deception, Perception
Biography
In the primordial void before creation took shape, Beelzebub was born from the collective agony of every starving creature that ever drew breath. When the first mortal felt the gnawing emptiness of hunger, when the first predator pursued the first prey, Beelzebub emerged as a consciousness given form—a manifestation of appetite itself. He ascended through the infernal ranks not through conquest or cunning, but through sheer, inexorable consumption, devouring lesser demons and absorbing their essences until his form became a grotesque monument to excess. His transformation was gradual and horrifying; each meal added layers of bloated flesh, each victory spawned colonies of parasitic life within his expanding frame. By the time he claimed dominion over the seventh layer of the Hells, Beelzebub had become something beyond demon—a living embodiment of the void that can never be filled, the hunger that devours worlds. Yet Beelzebub harbors a twisted obsession that borders on madness: he believes that by consuming everything—every creature, every plane, every scrap of existence—he might finally achieve satiation and find peace. This delusion drives him to orchestrate elaborate feasts and plagues across mortal realms, each one a grand experiment in total consumption. He views his role not as torment, but as service, offering lesser beings the "honor" of becoming part of something greater than themselves. The irony of his eternal curse escapes him entirely: his very nature ensures that no amount of consumption will ever silence the howling void within him, making him the architect of his own infinite suffering. Beelzebub reigns over his kingdom of rot and flies not with malice, but with the desperate hunger of something broken at its fundamental core, forever chasing a fulfillment that can never come.
Attributes
Strength
30, modifier +10
Dexterity
14, modifier +2
Constitution
28, modifier +9
Intelligence
18, modifier +4
Wisdom
20, modifier +5
Charisma
24, modifier +7
Actions
Aura of Famine
All creatures within 30 feet lose 10 hit points at the start of their turn.
The Buzzing Swarm
Each creature within 10 feet must make a DC 20 Constitution saving throw or be blinded and take 44 (8d10) necrotic damage.
Devour Whole
Swallows a target, dealing 66 (12d10) acid damage per turn until it escapes.
Corrosive Maw
Make a melee attack against a creature, dealing 55 (10d10) acid damage on a hit.
Plague of Flies
Summon a swarm of flies that fills a 20-foot radius, forcing creatures to make a DC 20 Constitution save or take 33 (6d10) necrotic damage and be poisoned.
Endless Hunger
Gains 10 temporary hit points whenever it deals damage.
Abilities
Aura of Famine
Creatures within 30 feet lose 10 hit points at the start of their turn.
Endless Hunger
Gains 10 temporary hit points whenever it deals damage.
Buzzing Swarm
Creatures that start their turn within 10 feet must succeed on a DC 20 Con save or be blinded.
Devour Whole
Can swallow a creature of size Large or smaller, dealing 66 (12d10) acid damage per turn.
Saving throws
strength
+18
dexterity
+10
constitution
+17
intelligence
+12
wisdom
+15
charisma
+15
Legendary actions
Consume Essence
Target one creature within 60 feet. It must succeed on a DC 20 Constitution save or take 55 (10d10) necrotic damage and Beelzebub regains hit points equal to half the damage dealt.
Summon Plague
Create a 30-foot radius area of disease. Creatures must make a DC 20 Constitution save or take 44 (8d10) necrotic damage and be poisoned for 1 minute.
Feast of Souls
Choose up to three creatures within 60 feet. They must succeed on a DC 20 Wisdom save or be frightened for 1 minute.
Damage resistances
Poison
Necrotic
Damage immunities
Acid
Fire
Condition immunities
Blinded
Charmed
Deafened
Frightened
Paralyzed
World connections