Artwork for Lady Swin

Character

Lady Swin

Created by Nef

Lady Swin was born beneath a blood-red moon in a hidden temple deep within the primordial jungle, where her mother—a celestial being trapped in mortal form—had fled to escape a tyrannical empire. Her striking crimson hair was an inheritance from her otherworldly lineage, a beacon of magic that seemed to shimmer with inner light even in the densest canopy shadow. Her emerald eyes, sharp as a predator's yet luminous with ancient wisdom, marked her as something neither wholly divine nor entirely human. Raised by the jungle's oldest inhabitants—shamans, spirits, and creatures of myth—she learned to speak the language of vines and understand the heartbeat of the forest itself. The jungle became her kingdom, its secrets her inheritance, and she grew into a woman of unparalleled grace and formidable power. By her twentieth year, Lady Swin had become a legend whispered among travelers and traders who ventured into the wild: a guardian who could heal the dying with her touch, summon storms with her song, and vanish like mist when danger approached. She chose to remain hidden, believing that her true purpose was to protect the jungle's delicate balance from those who would exploit or destroy it. Yet fate had other designs, and soon she would discover that her mother's enemies had not forgotten, and that her bloodline held the key to a conflict that would shake the very foundations of the world. Lady Swin stood ready, her beauty concealing a warrior's heart, prepared to defend everything she held sacred against the darkness that threatened to consume it all.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 8 structured sections; 8 artwork images supplied by the creator.

Creation type
Character
Shared by
Nef
Connected worlds
0
Detail fields
11
Profile sections
8
Artwork images
8

Details

Type
Fey
Alignment
Neutral Good
Size
Medium
Armor class
18
Hit points
200
Speed
30
Challenge
15
Experience
13000
Languages
Common, Sylvan, Elvish
Senses
Darkvision 60 ft., Truesight 30 ft., Passive Perception 20
Skills
Nature, Perception, Persuasion, Stealth

Biography

Lady Swin was born beneath a blood-red moon in a hidden temple deep within the primordial jungle, where her mother—a celestial being trapped in mortal form—had fled to escape a tyrannical empire. Her striking crimson hair was an inheritance from her otherworldly lineage, a beacon of magic that seemed to shimmer with inner light even in the densest canopy shadow. Her emerald eyes, sharp as a predator's yet luminous with ancient wisdom, marked her as something neither wholly divine nor entirely human. Raised by the jungle's oldest inhabitants—shamans, spirits, and creatures of myth—she learned to speak the language of vines and understand the heartbeat of the forest itself. The jungle became her kingdom, its secrets her inheritance, and she grew into a woman of unparalleled grace and formidable power. By her twentieth year, Lady Swin had become a legend whispered among travelers and traders who ventured into the wild: a guardian who could heal the dying with her touch, summon storms with her song, and vanish like mist when danger approached. She chose to remain hidden, believing that her true purpose was to protect the jungle's delicate balance from those who would exploit or destroy it. Yet fate had other designs, and soon she would discover that her mother's enemies had not forgotten, and that her bloodline held the key to a conflict that would shake the very foundations of the world. Lady Swin stood ready, her beauty concealing a warrior's heart, prepared to defend everything she held sacred against the darkness that threatened to consume it all.

Attributes

Strength

14, modifier 2

Dexterity

18, modifier 4

Constitution

20, modifier 5

Intelligence

16, modifier 3

Wisdom

20, modifier 5

Charisma

22, modifier 6

Actions

Nature's Wrath

Lady Swin conjures vines to ensnare a target within 60 ft. They must succeed on a DC 18 Strength saving throw or take 4d10 bludgeoning damage and be restrained.

Celestial Storm

She summons a storm in a 30 ft. radius centered on herself. Creatures in the area must make a DC 20 Dexterity saving throw, taking 6d8 lightning damage on a failed save, or half as much on a success.

Healing Touch

As an action, Lady Swin can touch a creature to restore 5d8 hit points. This ability can be used 3 times per long rest.

Fey Step

She can teleport up to 60 ft. to an unoccupied space she can see as a bonus action.

Lethal Grace

Make two melee attacks with her enchanted dagger, dealing 2d6 + 6 piercing damage each.

Song of the Jungle

As an action, she sings a haunting melody. All creatures within 30 ft. must succeed on a DC 20 Wisdom saving throw or be charmed for 1 minute.

Abilities

Jungle's Embrace

Lady Swin can move through difficult terrain without expending extra movement.

Celestial Resilience

She has advantage on saving throws against being poisoned or frightened.

Guardian's Touch

Once per long rest, she can heal a creature for 4d10 hit points.

Whispers of the Wild

She can communicate with plants and animals as if they were allies.

Saving throws

strength

8

dexterity

10

constitution

11

wisdom

12

charisma

13

Legendary actions

Summon Jungle Spirits

Lady Swin calls forth 1d4+1 jungle spirits to aid her in battle. They act on her initiative.

Veil of Mist

She can become invisible until the start of her next turn or until she attacks.

Wrath of the Wild

As a reaction, when hit by an attack, she can unleash a burst of energy, dealing 3d10 force damage to the attacker.

Damage resistances

Poison

Psychic

Condition immunities

Charmed

Frightened

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Public creation

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