
Weapon
Creeping Hunger
Creeping Hunger is a sentient, parasitic artifact that takes the form of a dark, ebony glove. When worn, it grants the wielder access to the extraordinary abilities of those it has consumed. By slaying and absorbing the essence of a target, Creeping Hunger can temporarily or permanently harness their powers, allowing the wearer to adapt and overcome diverse challenges. However, the glove is a willful and ravenous entity, constantly urging its user to feed its insatiable hunger through acts of violence and destruction. Prolonged use increases the risk of the wielder losing control, as Creeping Hunger's malevolent influence can distort their judgment and morality. The artifact prioritizes its own survival, power acquisition, and the need for continuous feeding, transforming the user into a formidable yet unpredictable combat asset. Wielding Creeping Hunger is a double-edged sword, granting immense versatility and strength, but at the cost of resisting its corrupting influence. Only the most disciplined and strong-willed individuals can hope to control this dangerous relic without succumbing to its insidious nature.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 8 labeled detail fields; 1 structured section; 1 artwork image supplied by the creator.
- Creation type
- Weapon
- Shared by
- Pooygu
- Connected worlds
- 1
- Detail fields
- 8
- Profile sections
- 1
- Artwork images
- 1
Details
- Type
- Weapon (glove)
- Rarity
- legendary
- Damage
- 2d6
- Damage type
- necrotic
- Range
- 5
- Properties
- light, special
- Weight
- 1.5
- Price
- 5000
Effects
Devour Essence
Upon killing a creature, the wearer can absorb its essence, gaining access to one of its abilities for 1 hour. The wearer can store up to 3 abilities at a time.
Insatiable Hunger
The glove urges the wearer to feed. If the wearer does not kill and absorb a creature within 24 hours, they must succeed on a DC 15 Wisdom saving throw or take 3d6 psychic damage.
Corruption's Grasp
After 10 uses, the wearer must make a DC 18 Constitution saving throw. On a failure, they gain a level of corruption, which imposes disadvantage on Wisdom saving throws until they complete a long rest.
Public creation
Worldbuilding Context
Creeping Hunger is a public weapon profile shared by Pooyguthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Arknights, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
Continue building
Develop the ideas around Creeping Hunger
Use Creeping Hunger as a weapon reference when planning origin, wielders, capabilities, limitations, visual identity, and story consequences. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.