
Character
Void Queen
Born as the seventh daughter of a minor noble house, she was destined for political marriage until the night Rose Void, the primordial goddess of nothingness itself, manifested within her dreams and offered her a terrible choice: accept oblivion or become her avatar on the mortal plane. Desperate to escape the suffocating constraints of court life, she seized the cosmic power offered to her, and the transformation tore her away from her family and kingdom, leaving behind only whispers of madness and missing persons. The druidic magic now coursing through her veins draws from the spaces between existence, allowing her to commune with the forgotten places and bend nature to her chaotic will, though her sanity fractures with each spell she weaves. Crowned by the void itself rather than any mortal ceremony, she wanders the realms as a queen without a kingdom, gathering followers who are drawn to her otherworldly presence and her promise of liberation from fate's constraints. Her allegiance shifts with the wind, bound only by her whims and the distant whispers of Rose Void that echo through her consciousness, making her as likely to save a village as she is to unmake it. Some say she seeks to understand her goddess through experience; others claim she's slowly being consumed by the void she channels, and that one day there will be nothing left of the woman she was.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 13 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Rose Void
- Connected worlds
- 1
- Detail fields
- 13
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Class
- Druid
- Gender
- female
- Alignment
- Chaotic Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 12
- Experience
- 8400
- Languages
- Common, Elvish, Primordial
- Senses
- Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
- Skills
- Arcana, Nature, Deception, Insight
Biography
Born as the seventh daughter of a minor noble house, she was destined for political marriage until the night Rose Void, the primordial goddess of nothingness itself, manifested within her dreams and offered her a terrible choice: accept oblivion or become her avatar on the mortal plane. Desperate to escape the suffocating constraints of court life, she seized the cosmic power offered to her, and the transformation tore her away from her family and kingdom, leaving behind only whispers of madness and missing persons. The druidic magic now coursing through her veins draws from the spaces between existence, allowing her to commune with the forgotten places and bend nature to her chaotic will, though her sanity fractures with each spell she weaves. Crowned by the void itself rather than any mortal ceremony, she wanders the realms as a queen without a kingdom, gathering followers who are drawn to her otherworldly presence and her promise of liberation from fate's constraints. Her allegiance shifts with the wind, bound only by her whims and the distant whispers of Rose Void that echo through her consciousness, making her as likely to save a village as she is to unmake it. Some say she seeks to understand her goddess through experience; others claim she's slowly being consumed by the void she channels, and that one day there will be nothing left of the woman she was.
Attributes
Strength
14, modifier 2
Dexterity
16, modifier 3
Constitution
18, modifier 4
Intelligence
18, modifier 4
Wisdom
20, modifier 5
Charisma
22, modifier 6
Actions
Void Tendril
Melee Spell Attack: +10 to hit, reach 15 ft., one target. Hit: 3d10 necrotic damage and the target must succeed on a DC 18 Constitution saving throw or be paralyzed until the end of its next turn.
Nature's Wrath
The Void Queen summons chaotic nature. Each creature in a 30 ft. radius must make a DC 18 Dexterity saving throw, taking 6d8 damage on a failed save, or half as much on a success. This ability can be used once per long rest.
Eclipse of Sanity
The Void Queen targets one creature within 60 ft. It must succeed on a DC 18 Wisdom saving throw or take 4d10 psychic damage and be confused for 1 minute. The creature can repeat the saving throw at the end of each of its turns.
Voidwalk
As a bonus action, the Void Queen can teleport up to 60 ft. to an unoccupied space she can see. After teleporting, she can make one melee attack as part of this action.
Abilities
Void's Embrace
The Void Queen has advantage on saving throws against being charmed or frightened.
Whispers of Oblivion
Once per turn, when she deals damage, she can regain hit points equal to half the damage dealt.
Saving throws
strength
6
dexterity
7
constitution
8
intelligence
9
wisdom
10
charisma
11
Damage resistances
Necrotic
Psychic
Public creation
Worldbuilding Context
Void Queen is a public character profile shared by Rose Voidthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The Void, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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