
Character
Harrowmonger God of War
Harrowmonger, the God of War, is a celestial being shrouded in mystery and ancient power. Born from the very essence of conflict and strife, Harrowmonger's existence has been intertwined with the darkest chapters of mortal history. Long ago, when the world was young and the realms of the divine still held sway over the affairs of men, Harrowmonger whispered his poisonous words into the ears of the powerful. He would appear before kings and generals, disguised as a wounded soldier from their own lands, weaving tales of betrayal and the need for vengeance. With each visit, Harrowmonger's words would burrow deeper into the minds of the leaders, driving them to wage war against their neighbors, plunging the world into an endless cycle of bloodshed and ruin. Though he appears weak and battered, Harrowmonger possesses a strength and resilience that far surpasses that of any mortal, for his power is drawn from the very essence of conflict itself. Clad in black armor and wielding a massive greatsword, Harrowmonger is a harbinger of destruction, a celestial being who revels in the chaos and carnage of battle, forever seeking to expand the reach of his influence across the mortal realms.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 10 structured sections; 3 artwork images supplied by the creator.
- Creation type
- Character
- Shared by
- MalikethAnnad4
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 10
- Artwork images
- 3
Details
- Type
- Celestial
- Alignment
- Chaotic Evil
- Size
- Large
- Armor class
- 20
- Hit points
- 350
- Speed
- 30
- Challenge
- 20
- Experience
- 100000
- Languages
- Celestial, Common, Infernal
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 20
- Skills
- Intimidation, Persuasion, Insight, Perception
Biography
Harrowmonger, the God of War, is a celestial being shrouded in mystery and ancient power. Born from the very essence of conflict and strife, Harrowmonger's existence has been intertwined with the darkest chapters of mortal history. Long ago, when the world was young and the realms of the divine still held sway over the affairs of men, Harrowmonger whispered his poisonous words into the ears of the powerful. He would appear before kings and generals, disguised as a wounded soldier from their own lands, weaving tales of betrayal and the need for vengeance. With each visit, Harrowmonger's words would burrow deeper into the minds of the leaders, driving them to wage war against their neighbors, plunging the world into an endless cycle of bloodshed and ruin. Though he appears weak and battered, Harrowmonger possesses a strength and resilience that far surpasses that of any mortal, for his power is drawn from the very essence of conflict itself. Clad in black armor and wielding a massive greatsword, Harrowmonger is a harbinger of destruction, a celestial being who revels in the chaos and carnage of battle, forever seeking to expand the reach of his influence across the mortal realms.
Attributes
Strength
26, modifier +8
Dexterity
14, modifier +2
Constitution
24, modifier +7
Intelligence
18, modifier +4
Wisdom
20, modifier +5
Charisma
22, modifier +6
Actions
Greatsword Strike
Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 8) slashing damage.
Whispers of War
Harrowmonger targets one creature he can see within 60 feet. The target must succeed on a DC 20 Wisdom saving throw or take 36 (8d8) psychic damage and be compelled to attack the nearest creature on its next turn.
Abilities
Aura of Madness
Creatures within 30 feet of Harrowmonger must succeed on a DC 20 Wisdom saving throw or be frightened until the end of their next turn.
Saving throws
strength
+15
dexterity
+9
constitution
+14
intelligence
+11
wisdom
+12
charisma
+13
Legendary actions
Command to War
Harrowmonger can force up to three creatures he can see within 60 feet to make a DC 20 Wisdom saving throw. On a failed save, the creatures must use their reaction to move up to their speed towards a target of Harrowmonger's choice and make a melee attack if able.
Celestial Resilience
Harrowmonger regains 30 hit points.
Echoes of Madness
Harrowmonger unleashes a wave of madness. Each creature of his choice within 30 feet must make a DC 20 Intelligence saving throw, taking 45 (10d8) psychic damage on a failed save, or half as much on a successful one.
Lair actions
War's Call
On initiative count 20 (losing initiative ties), Harrowmonger can summon spectral warriors to the battlefield. Up to three spectral warriors appear in unoccupied spaces within 60 feet of him and act on his initiative, attacking his enemies.
Shattered Ground
Harrowmonger can cause the ground in a 20-foot radius centered on a point he can see within 120 feet to erupt in chaos. Creatures in that area must succeed on a DC 20 Dexterity saving throw or take 27 (6d8) bludgeoning damage and be knocked prone.
Damage resistances
psychic
necrotic
Damage immunities
poison
charm
frightened
Condition immunities
charmed
frightened
poisoned
Gallery


Public creation
Worldbuilding Context
Harrowmonger God of War is a public character profile shared by MalikethAnnad4through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Theodaria, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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