
Character
Obsidian Golem
The Obsidian Golem, a towering knight in black armor with the head of a snarling bull, was forged in the heart of an erupting volcano, its molten essence imbued with the fury of a thousand volcanoes. Its creation was the culmination of a centuries-old quest, undertaken by a cabal of reclusive alchemists who sought to harness the power of the celestial forge to craft a being of unparalleled might. These alchemists, driven by a deep-seated hatred for the natural world and the druids who sought to protect it, poured their very souls into the Obsidian Golem, imbuing it with an unwavering mission to eradicate all who wielded the powers of nature. The golem's eyes burned with a fiery red glow, a reflection of the infernal energies that coursed through its unyielding form. As the Obsidian Golem awoke, it let out a thunderous roar that echoed across the land, a clarion call to all druids who dared to stand in its path. With each step, the ground trembled, and the very air crackled with the intensity of its power. The alchemists who had created it vanished, their knowledge of the golem's origins lost to the ages, leaving only a single, unstoppable entity dedicated to the destruction of all who dared to commune with the elements. The golem is inactive at this time sensing no druids within range. The golem can be destroyed by damaging it with all four elements -- fire, water, earth, and air -- at the same time.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 9 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Kstarfireheart3583
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 9
- Artwork images
- 1
Details
- Type
- Construct
- Alignment
- Lawful Evil
- Size
- Huge
- Armor class
- 20
- Hit points
- 300
- Speed
- 30
- Challenge
- 20
- Experience
- 25000
- Languages
- Understands all languages but cannot speak
- Senses
- Darkvision 60 ft., Blindsight 60 ft. (blind beyond this radius), Passive Perception 5
- Skills
- Intimidation +10
Biography
The Obsidian Golem, a towering knight in black armor with the head of a snarling bull, was forged in the heart of an erupting volcano, its molten essence imbued with the fury of a thousand volcanoes. Its creation was the culmination of a centuries-old quest, undertaken by a cabal of reclusive alchemists who sought to harness the power of the celestial forge to craft a being of unparalleled might. These alchemists, driven by a deep-seated hatred for the natural world and the druids who sought to protect it, poured their very souls into the Obsidian Golem, imbuing it with an unwavering mission to eradicate all who wielded the powers of nature. The golem's eyes burned with a fiery red glow, a reflection of the infernal energies that coursed through its unyielding form. As the Obsidian Golem awoke, it let out a thunderous roar that echoed across the land, a clarion call to all druids who dared to stand in its path. With each step, the ground trembled, and the very air crackled with the intensity of its power. The alchemists who had created it vanished, their knowledge of the golem's origins lost to the ages, leaving only a single, unstoppable entity dedicated to the destruction of all who dared to commune with the elements. The golem is inactive at this time sensing no druids within range. The golem can be destroyed by damaging it with all four elements -- fire, water, earth, and air -- at the same time.
Attributes
Strength
30, modifier 10
Dexterity
10, modifier 0
Constitution
20, modifier 5
Intelligence
1, modifier -5
Wisdom
1, modifier -5
Charisma
1, modifier -5
Actions
multiattack
The Obsidian Golem makes two melee attacks with its Obsidian Blade.
obsidian blade
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 4d10 + 10 slashing damage.
infernal flame breath
The golem can use its action to unleash a 30-foot cone of fire, dealing 3d10 + 10 fire damage (DC 20 Dexterity save for half).
Abilities
infernal flame breath
The golem can shoot infernal flames from its mouth, causing 3d10 + 10 fire damage to all creatures in a 30-foot cone. Creatures in the area can make a DC 20 Dexterity saving throw to take half damage.
Magic Resistance
Magic spells directed at the golem have a 25% chance of failing. This includes illusions and charms but not area effect spells.
Saving throws
dexterity
0
strength
10
intelligence
-5
charisma
-5
constitution
10
wisdom
-5
Legendary actions
infernal flame surge
The golem can use 2 legendary actions to unleash a wave of infernal flames in a 30-foot line. Each creature in that line must make a DC 20 Dexterity saving throw, taking 6d10 fire damage on a failed save, or half as much damage on a successful one.
elemental fury
The golem can use 1 legendary action to channel the elemental energies, gaining advantage on its next attack roll.
obsidian armor
The golem can create a shield of obsidian shards around itself, gaining +2 to AC until the end of its next turn.
elemental convergence
On initiative count 20, the golem can summon elemental energies from its surroundings. Each creature within 60 feet must make a DC 20 Constitution saving throw or take 4d10 damage of a random elemental type (fire, cold, lightning, or acid).
Damage resistances
Piercing
Nonmagical weapons
Damage immunities
Fire
Poison
Psychic
Condition immunities
Blinded
Charmed
Deafened
Frightened
Paralyzed
Petrified
Poisoned
Public creation
Worldbuilding Context
Obsidian Golem is a public character profile shared by Kstarfireheart3583through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Northwest Taeron, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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