
Character
Angelina Wesson
Angelina was born into the Wesson family during the Pale Winters, when entire townships vanished into the dark and the Guild was still learning how to fight an enemy that didn't follow human rules of engagement. Her father, a master hunter, trained her from childhood in blade work and doctrine, believing that sentiment was the first step toward a corpse in a ditch. When she was twenty-six, she watched her younger sister Mercy nearly bleed out after a vampire attack—an experience that calcified something in her chest and transformed her into the instrument of vengeance the Guild needed most. For the next seventeen years, she rose through the ranks by being utterly reliable: she took the impossible assignments, she never hesitated, she never questioned whether the monster she was hunting had once been someone's beloved. Then Mercy came home with bite marks on her neck and a vampire at her side, and Angelina discovered that conviction, for all its armor, could be shattered by the one person she'd spent her life trying to protect. Now she walks the streets of Veridale caught between her unshakeable duty to the Guild and the agonizing knowledge that the line between defending her sister and saving her from herself has become impossibly thin. Every shadow in the city watches her fracture widen, waiting for the moment when love and principle will finally demand she choose.
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What this public profile contains
This view-only profile includes a creator-written description; 13 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- QueenBear68
- Connected worlds
- 0
- Detail fields
- 13
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Human Hunter
- Race
- Human
- Gender
- female
- Alignment
- Lawful Neutral
- Size
- Medium
- Armor class
- 16
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 17
- Skills
- Perception, Stealth, Survival, Intimidation
Biography
Angelina was born into the Wesson family during the Pale Winters, when entire townships vanished into the dark and the Guild was still learning how to fight an enemy that didn't follow human rules of engagement. Her father, a master hunter, trained her from childhood in blade work and doctrine, believing that sentiment was the first step toward a corpse in a ditch. When she was twenty-six, she watched her younger sister Mercy nearly bleed out after a vampire attack—an experience that calcified something in her chest and transformed her into the instrument of vengeance the Guild needed most. For the next seventeen years, she rose through the ranks by being utterly reliable: she took the impossible assignments, she never hesitated, she never questioned whether the monster she was hunting had once been someone's beloved. Then Mercy came home with bite marks on her neck and a vampire at her side, and Angelina discovered that conviction, for all its armor, could be shattered by the one person she'd spent her life trying to protect. Now she walks the streets of Veridale caught between her unshakeable duty to the Guild and the agonizing knowledge that the line between defending her sister and saving her from herself has become impossibly thin. Every shadow in the city watches her fracture widen, waiting for the moment when love and principle will finally demand she choose.
Attributes
Strength
16, modifier +3
Dexterity
14, modifier +2
Constitution
18, modifier +4
Intelligence
12, modifier +1
Wisdom
15, modifier +2
Charisma
10, modifier +0
Actions
Silver Blade Strike
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d8 + 3 slashing damage.
Hunter's Precision
Once per turn, when Angelina hits a creature with a weapon attack, she can deal an extra 3d6 damage if the target is below half health.
Vengeful Pursuit
As a bonus action, she can move up to her speed towards a creature that has attacked her or her allies this turn.
Cold Gaze
As an action, choose one creature within 30 ft. The target must succeed on a DC 15 Wisdom saving throw or be frightened until the end of its next turn.
Guild's Command
As an action, she can grant an ally within 30 ft. an extra action on their next turn. This action can only be used to take the Attack action.
Abilities
Unyielding Conviction
Angelina has advantage on saving throws against being charmed or frightened.
Hunter's Instinct
She can add her proficiency bonus to initiative rolls.
Saving throws
strength
+6
dexterity
+5
constitution
+7
wisdom
+5
Damage resistances
Poison
Necrotic
Public creation
Worldbuilding Context
Angelina Wesson is a public character profile shared by QueenBear68through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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