Artwork for The Count

Character

The Count

Created by MrTime

Born a sickly nobleman's bastard in the shadow of the Obsidian Mountains, The Count was rejected by his father's house and left to die in the wilderness, where he was raised by a hermetic order of alchemists who saw potential in his suffering. Consumed by rage at his abandonment and obsessed with transcending the fragile limitations of mortal flesh, he spent decades plundering ancient libraries, desecrating sacred sites, and bartering with entities of shadow and blood for forbidden knowledge of transformation. His laboratories became grotesque temples of experimentation where he synthesized an apocalyptic symphony of genetic blueprints, cellular architects, and primordial mutagens—each component meticulously calibrated to rebuild him into something that would never again be weak, never again be cast aside. The serum's creation required unspeakable sacrifices: the bones of blessed warriors, blood from creatures that existed before time had names, and whispers extracted from things that dwelt beyond mortal comprehension. When he finally administered the concoction to his own veins, his body became a crucible of impossible transformation, granting him the ability to channel raw elemental devastation through his very being while his skeleton rewrote itself into living weapons. Now, The Count walks the world as a monument to chaotic ambition and alchemical hubris—a man-shaped cataclysm whose laughter echoes like shattering glass, capable of erupting into a towering werewolf abomination that reduces fortifications to rubble and armies to ash. He seeks neither throne nor kingdom, only the intoxicating rush of power and the knowledge that he has become everything his father feared most: unforgettable, unstoppable, and utterly monstrous.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
MrTime
Connected worlds
0
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Barbarian
Gender
male
Alignment
Chaotic Neutral
Size
Large
Armor class
18
Hit points
300
Speed
30
Challenge
20
Experience
15000
Languages
Common, Infernal, Draconic
Senses
Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
Skills
Arcana, Intimidation, Medicine, Nature

Biography

Born a sickly nobleman's bastard in the shadow of the Obsidian Mountains, The Count was rejected by his father's house and left to die in the wilderness, where he was raised by a hermetic order of alchemists who saw potential in his suffering. Consumed by rage at his abandonment and obsessed with transcending the fragile limitations of mortal flesh, he spent decades plundering ancient libraries, desecrating sacred sites, and bartering with entities of shadow and blood for forbidden knowledge of transformation. His laboratories became grotesque temples of experimentation where he synthesized an apocalyptic symphony of genetic blueprints, cellular architects, and primordial mutagens—each component meticulously calibrated to rebuild him into something that would never again be weak, never again be cast aside. The serum's creation required unspeakable sacrifices: the bones of blessed warriors, blood from creatures that existed before time had names, and whispers extracted from things that dwelt beyond mortal comprehension. When he finally administered the concoction to his own veins, his body became a crucible of impossible transformation, granting him the ability to channel raw elemental devastation through his very being while his skeleton rewrote itself into living weapons. Now, The Count walks the world as a monument to chaotic ambition and alchemical hubris—a man-shaped cataclysm whose laughter echoes like shattering glass, capable of erupting into a towering werewolf abomination that reduces fortifications to rubble and armies to ash. He seeks neither throne nor kingdom, only the intoxicating rush of power and the knowledge that he has become everything his father feared most: unforgettable, unstoppable, and utterly monstrous.

Attributes

Strength

20, modifier +5

Dexterity

16, modifier +3

Constitution

20, modifier +5

Intelligence

18, modifier +4

Wisdom

14, modifier +2

Charisma

16, modifier +3

Actions

Energy Blast

The Count can unleash a devastating energy blast, dealing 6d10 force damage in a 60 ft. line. Creatures must make a DC 18 Dexterity saving throw, taking half damage on a success.

Bone Spike Projection

As a bonus action, The Count can project bone spikes from his body, making a melee attack that deals 4d8 piercing damage. On a hit, the target must succeed on a DC 18 Strength saving throw or be knocked prone.

Transformation into Werewolf

As an action, The Count can transform into a monstrous werewolf form. This transformation lasts for 1 minute and grants him enhanced strength, speed, and the ability to make two additional melee attacks each turn.

Alchemical Cataclysm

Once per long rest, The Count can create a 30 ft. radius explosion centered on himself, dealing 8d10 fire and necrotic damage. Creatures in the area must make a DC 18 Dexterity saving throw, taking half damage on a success.

Abilities

Alchemical Resilience

The Count has resistance to poison and necrotic damage.

Primal Fury

When in werewolf form, all physical abilities are multiplied by ten.

Saving throws

strength

+10

dexterity

+8

constitution

+10

intelligence

+9

Damage resistances

Poison

Necrotic

Public creation

Worldbuilding Context

The Count is a public character profile shared by MrTimethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

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