Artwork for Bruk Hangerton

Character

Bruk Hangerton

Created by Nagarn

Bruk grew up in the suffocating industrial underbelly of Titan Core, where the orphanage walls were as cold as the metal giants that towered above the sprawling slums. From their earliest memories, they watched massive mechs stride across the skyline like gods, and obsessed over every rivet and servo joint, knowing that piloting one would be their only escape from the poverty that choked the lower districts. When traditional paths proved impossible—no academy would accept a street orphan, no wealthy patron would sponsor an unknown—Bruk made a calculated gamble and threw in with the Mecher Gang, a ruthless outfit that dealt in salvage, modification, and the kind of street-level combat that left no survivors. The gang recognized Bruk's hunger and technical intuition, teaching them to fight with the same precision they applied to machinery, while gradually providing the scavenged parts and forbidden knowledge needed to construct Shade-eye, a cobbled-together mech that was equal parts art and violence. Now Bruk walks the razor's edge between loyalty to their found family and the gnawing suspicion that the gang's promises might be as hollow as the city's corporate towers. Every day in Shade-eye's cockpit is both a dream realized and a debt unpaid, and Bruk has learned that in Titan Core's depths, freedom and servitude are often two sides of the same coin.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 15 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Nagarn
Connected worlds
0
Detail fields
15
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Fighter
Gender
androgynous
Alignment
True Neutral
Faction
Mecher Gang
Size
Medium
Armor class
15
Hit points
75
Speed
30
Challenge
5
Experience
1800
Languages
Common, Mech-Speak
Senses
Darkvision 60 ft., Passive Perception 10
Skills
Acrobatics, Athletics, Insight, Investigation

Biography

Bruk grew up in the suffocating industrial underbelly of Titan Core, where the orphanage walls were as cold as the metal giants that towered above the sprawling slums. From their earliest memories, they watched massive mechs stride across the skyline like gods, and obsessed over every rivet and servo joint, knowing that piloting one would be their only escape from the poverty that choked the lower districts. When traditional paths proved impossible—no academy would accept a street orphan, no wealthy patron would sponsor an unknown—Bruk made a calculated gamble and threw in with the Mecher Gang, a ruthless outfit that dealt in salvage, modification, and the kind of street-level combat that left no survivors. The gang recognized Bruk's hunger and technical intuition, teaching them to fight with the same precision they applied to machinery, while gradually providing the scavenged parts and forbidden knowledge needed to construct Shade-eye, a cobbled-together mech that was equal parts art and violence. Now Bruk walks the razor's edge between loyalty to their found family and the gnawing suspicion that the gang's promises might be as hollow as the city's corporate towers. Every day in Shade-eye's cockpit is both a dream realized and a debt unpaid, and Bruk has learned that in Titan Core's depths, freedom and servitude are often two sides of the same coin.

Attributes

Strength

14, modifier +2

Dexterity

16, modifier +3

Constitution

16, modifier +3

Intelligence

12, modifier +1

Wisdom

10, modifier +0

Charisma

8, modifier -1

Actions

Shade-eye Strike

Make a melee weapon attack with a mech-enhanced punch. On hit, deal 2d8 + 2 bludgeoning damage.

Precision Takedown

Choose one target. Make a ranged attack with a mech projectile. On hit, deal 3d6 piercing damage and knock the target prone.

Mechanical Mastery

As an action, repair Shade-eye, restoring 1d10 hit points. Can be used once per short rest.

Gang Loyalty

Inspire allies within 30 ft. to gain advantage on their next attack roll. Can be used once per long rest.

Abilities

Street Smarts

Advantage on checks related to urban survival and mechanics.

Mech Affinity

Can repair mechs, restoring 1d8 hit points per short rest.

Saving throws

strength

+5

dexterity

+6

constitution

+6

intelligence

+1

Damage resistances

Bludgeoning

Piercing

Public creation

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