
Character
Grass Mouse
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Fey
- Gender
- male
- Alignment
- Neutral Good
- Size
- Tiny
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Sylvan, Understands all animal languages
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Persuasion, Stealth, Nature, Animal Handling
Biography
In the lush, verdant realm of Friendship Forest, where the boundaries between the natural world and the realm of dreams blur, dwells a remarkable creature known as the Grass Mouse. This diminutive, yet captivating being is the embodiment of the very essence of the forest, its vibrant green hue a reflection of the verdant tapestry that surrounds it. Born from the union of a curious mouse and the ancient spirit of the forest itself, the Grass Mouse possesses a unique connection to the land and its inhabitants. Its existence is a testament to the harmony that can exist between the natural world and the creatures that call it home. With a gentle, unassuming demeanor, the Grass Mouse has the remarkable ability to forge bonds of friendship with all who cross its path, be they fellow denizens of the forest or the occasional human visitor. Through its gentle chirps and playful antics, the Grass Mouse invites others to embrace the wonders of the natural world, reminding them that even the smallest of creatures can have a profound impact on the world around them. As a guardian of the forest's secrets and a messenger of its boundless wonder, the Grass Mouse serves as a living embodiment of the magic that permeates the very air of Friendship Forest, inspiring all who encounter it to cherish the delicate balance that sustains the natural world.
Attributes
Strength
8, modifier -1
Dexterity
18, modifier 4
Constitution
20, modifier 5
Intelligence
14, modifier 2
Wisdom
16, modifier 3
Charisma
22, modifier 6
Actions
Charming Chirp
The Grass Mouse emits a melodious chirp. All creatures within 30 feet must succeed on a DC 16 Wisdom saving throw or be charmed for 1 minute. A charmed target regards the Grass Mouse as a trusted friend. The target can repeat the saving throw at the end of each of its turns, ending the effect on its
Nature's Embrace
The Grass Mouse can summon vines and roots to ensnare a target within 30 feet. The target must succeed on a DC 16 Strength saving throw or be restrained for 1 minute. The target can repeat the saving throw at the end of each of its turns, freeing itself on a success.
Forest's Gift
The Grass Mouse can heal itself or an ally within 30 feet for 3d8 + 5 hit points. This ability can be used once per short rest.
Abilities
Friendship Aura
All creatures within 30 feet of the Grass Mouse have advantage on saving throws against being frightened.
Forest's Blessing
The Grass Mouse can move through nonmagical plants without hindrance.
Saving throws
strength
1
dexterity
7
intelligence
5
wisdom
6
constitution
8
charisma
9
Legendary actions
Whirlwind of Leaves
The Grass Mouse creates a swirling vortex of leaves in a 15-foot radius centered on itself. Each creature in that area must make a DC 16 Dexterity saving throw, taking 4d6 slashing damage on a failed save, or half as much damage on a successful one. This action can be taken twice per round.
Friendship's Call
The Grass Mouse can summon 1d4+1 forest creatures (such as squirrels or birds) to aid it in battle. These creatures act on the Grass Mouse's initiative and follow its commands.
Nature's Shield
The Grass Mouse can create a protective barrier of vines and leaves around itself or an ally within 30 feet, granting them a +2 bonus to AC until the start of its next turn.
Damage resistances
Poison
Psychic
Condition immunities
Charmed
Frightened
World connections