
Character
Haitl, The Paladin
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Alignment
- Lawful Good
- Size
- Large
- Armor class
- 20
- Hit points
- 250
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Celestial
- Senses
- Darkvision 60 ft., Passive Perception 20
- Skills
- Athletics, Intimidation, Insight, Perception
Biography
Haitl, The Paladin, was born to a family of humble farmers in the rolling hills of the Emerald Expanse. From a young age, he displayed a fierce determination and an unwavering sense of justice that set him apart from his peers. As he grew, his physical stature began to match the strength of his character, and it was not long before his reputation as a formidable protector reached the ears of the King himself. Summoned to the royal court, Haitl was tested and found worthy, becoming the second-in-command of the King's Guard, second only to the legendary Ushvel, the Blademaster. With his towering frame and unparalleled skill in combat, Haitl became known as "The Titan," a guardian whose very presence instilled courage in the hearts of his allies and fear in the minds of his enemies. Yet, beneath his stoic exterior, Haitl harbored a timid and humble soul, a testament to the true nature of a true champion – one who protects not out of a thirst for glory, but out of a deep-rooted desire to safeguard the realm and its people. His unwavering loyalty, combined with his unshakable bravery, earned him the moniker "The Great Shield," for he stood as an impenetrable bulwark against the forces that threatened the kingdom. In the face of the gravest challenges, Haitl, The Paladin, remained steadfast, his shield raised high, his spirit unbroken, and his heart forever devoted to the service of his King and the people he had sworn to protect.
Attributes
Strength
24, modifier +7
Dexterity
12, modifier +1
Constitution
22, modifier +6
Intelligence
14, modifier +2
Wisdom
18, modifier +4
Charisma
16, modifier +3
Actions
Shield Bash
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 25 (3d10 + 7) bludgeoning damage and the target must succeed on a DC 20 Strength saving throw or be knocked prone.
Guardian's Strike
Haitl makes two melee attacks with his sword. Each attack deals 18 (2d10 + 7) slashing damage.
Titan's Shield
As a reaction, when an ally within 10 feet is hit by an attack, Haitl can impose disadvantage on the attack roll.
Abilities
Divine Protection
Allies within 10 feet gain a +2 bonus to AC.
Titan's Presence
Enemies within 30 feet have disadvantage on saving throws against fear.
Saving throws
strength
+13
dexterity
+7
constitution
+12
wisdom
+10
Legendary actions
Shield Wall
Haitl raises his shield to create a barrier. All allies within 30 feet gain temporary hit points equal to 2d10 + 6 and advantage on their next saving throw.
Titan's Charge
Haitl moves up to his speed towards an enemy and makes a Shield Bash attack. If he hits, he can immediately follow up with a Guardian's Strike.
Courageous Roar
Haitl lets out a mighty roar. All allies within 60 feet gain advantage on their next attack roll and saving throw before the end of their next turn.
Lair actions
Shield of Light
In his lair, Haitl can create a shimmering barrier of light that grants all allies within 30 feet a +2 bonus to AC until the start of his next turn.
Titan's Resurgence
Haitl can heal himself for 3d10 hit points and remove one condition affecting him.
Guardian's Call
Haitl summons spectral warriors to aid him. Until the end of his next turn, he can make one additional attack as part of his actions.
Damage resistances
Radiant
Necrotic
Condition immunities
Charmed
Frightened
World connections