
Character
Supreme Forger
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Cleric
- Gender
- male
- Alignment
- Lawful Neutral
- Faction
- The Keepers of the Forge
- Size
- Medium
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 20
- Experience
- 15000
- Languages
- Common, Celestial, Primordial
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Insight, History, Smith's Tools, Religion
Biography
Before the molten crystal consumed his face, the man who would become the Supreme Forger was a seeker of truth in the great libraries of the south, obsessed with understanding the First Fire and the divine geometry of creation itself. When he discovered references to the Forge of the Red Sun hidden in forbidden texts, he abandoned his scholarly life and journeyed across three kingdoms to find it, driven by a vision that only there could he commune with the sacred flame that shaped worlds. Upon arrival, the Keepers of the Forge offered him a choice: undergo the Rite of Initiation and bind himself eternally to their mission, or leave and never return—he chose the mask, and watched dispassionately as three rivals burned away in the crucible of molten crystal, their screams becoming the forge-songs he would hear for eternity. The pain of transformation burned away his capacity for speech beyond the ancient hymns, leaving only the cold clarity of purpose and a profound understanding that perfection could not be rushed or compromised by the weakness of human ego. For forty years, he has stood as a living conduit between the mortal realm and the primal fire, crafting weapons of such singular purpose that each becomes a conversation between the wielder's destiny and the flame itself. Though his mask glows with the heat of judgment, those rare few who prove worthy of his forge leave transformed, carrying not mere tools but extensions of their own souls, forged in the crucible of absolute devotion. In his silence and his refusal to bend, the Supreme Forger has become something beyond human—a priesthood of one, a living scripture written in scars and ash.
Attributes
Strength
20, modifier +5
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
18, modifier +4
Wisdom
20, modifier +5
Charisma
16, modifier +3
Actions
Crystal Hammer Strike
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 3d10 + 5 bludgeoning damage and 2d6 fire damage.
Forge Hymn
As a bonus action, the Supreme Forger can sing a hymn, granting allies within 30 ft. advantage on their next attack roll.
Judgment of the Flame
Choose one creature within 60 ft. The target must succeed on a DC 18 Wisdom saving throw or take 4d10 fire damage and be blinded until the end of its next turn.
Anvil's Command
As an action, the Supreme Forger can command his anvil to create a weapon. This weapon is a +2 magical weapon that lasts for 1 hour.
Rite of Worthiness
The Supreme Forger can test a creature's worthiness. The target must succeed on a DC 20 Constitution saving throw or take 6d6 radiant damage and be incapacitated until the end of its next turn.
Abilities
Forge's Judgment
The Supreme Forger can sense the worthiness of a being within 30 feet.
Saving throws
strength
+10
dexterity
+9
constitution
+10
wisdom
+10
Damage resistances
Fire
Poison
World connections