
Spell
Flame Webs
Flame Webs is an evocative spell that blankets the ground in an expansive network of burning strands, creating a treacherous field of fiery obstacles. These ethereal webs, composed entirely of roaring flames, serve a dual purpose: they impede the movement of those who attempt to traverse them while simultaneously inflicting searing damage upon contact. Creatures caught within the webs find their mobility severely restricted, as the supernatural flames cling to and entangle their forms. The spell proves particularly effective at controlling battlefield positioning and preventing enemy advances. However, the webs are not an absolute impediment, as those who possess knowledge of breaking magical seals or carry enchanted items designed to grant freedom from such constraints can liberate themselves from the flaming entanglement. The spell's effectiveness diminishes against those prepared with appropriate countermeasures or liberation magic. Casters employ Flame Webs as both a tactical tool for controlling space and a means of dealing persistent damage to enemies who dare challenge them.
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What this public profile contains
This view-only profile includes a creator-written description; 7 labeled detail fields; 2 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Spell
- Shared by
- JohanGuardian
- Connected worlds
- 1
- Detail fields
- 7
- Profile sections
- 2
- Artwork images
- 1
Details
- School
- Evocation
- Level
- 3
- Duration
- Concentration, up to 1 minute
- Range
- 60 feet
- Area of effect
- cylinder(height: 10, radius: 20)
- Ritual
- No
- Concentration
- Yes
Components
Verbal
Incantation to summon the flames
Somatic
Gestures to weave the webs
Material
A small piece of flammable material
Effects
Effects
Creates a field of flame-covered webs that restrict movement. Any creature that starts its turn in the area or enters it for the first time on a turn takes 3d6 fire damage. Creatures can attempt to escape by using an action to make a Strength check against your spell save DC. Those with spells or items that break magical seals can free themselves automatically.
Public creation
Worldbuilding Context
Flame Webs is a public spell profile shared by JohanGuardianthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Hzar Trial, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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Develop the ideas around Flame Webs
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