
Character
Eldritch Black Seraph
Black Seraph was not born but rather *leaked* into existence through a fissure between realities, emerging as a fragment of something far older and infinitely more terrible than the mortal world was meant to comprehend. In its earliest moments of consciousness, it experienced only agony—the sensation of being crammed into a form too small, a dimension too confining, for its true nature—and this primal suffering metastasized into an insatiable hunger for destruction and chaos. The creature wandered the shadowed places between civilizations, learning to hunt not through eyes it never possessed but through sensing the vibrations of fear and desperation that radiated from living things, each scream a symphony that drew it deeper into madness. Over centuries, Black Seraph developed a twisted philosophy: that all structures of order, all kingdoms and laws and societies, were merely elaborate cages built to contain the beautiful entropy that should flow freely through existence. It carved a path of devastation across the mortal realms, driven by a rage that transcended mere anger—a fundamental rejection of reality itself—until hunters and warriors began to track it, forcing the creature into an uneasy truce with other outcasts and monsters. Now Black Seraph walks among civilization wearing the mask of a barbarian mercenary, each contract an excuse to unleash controlled violence, all while plotting the day when it might finally tear down the veil separating worlds and let the true horror flood through.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- killer
- Connected worlds
- 0
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Aberration
- Class
- Barbarian
- Gender
- androgynous
- Alignment
- Chaotic Evil
- Faction
- Primordial chaos
- Size
- Large
- Armor class
- 15
- Hit points
- 250
- Speed
- 30
- Challenge
- 20
- Experience
- 15000
- Languages
- Deep Speech, Abyssal, Telepathy 120 ft.
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 15
- Skills
- Intimidation, Stealth, Survival
Biography
Black Seraph was not born but rather *leaked* into existence through a fissure between realities, emerging as a fragment of something far older and infinitely more terrible than the mortal world was meant to comprehend. In its earliest moments of consciousness, it experienced only agony—the sensation of being crammed into a form too small, a dimension too confining, for its true nature—and this primal suffering metastasized into an insatiable hunger for destruction and chaos. The creature wandered the shadowed places between civilizations, learning to hunt not through eyes it never possessed but through sensing the vibrations of fear and desperation that radiated from living things, each scream a symphony that drew it deeper into madness. Over centuries, Black Seraph developed a twisted philosophy: that all structures of order, all kingdoms and laws and societies, were merely elaborate cages built to contain the beautiful entropy that should flow freely through existence. It carved a path of devastation across the mortal realms, driven by a rage that transcended mere anger—a fundamental rejection of reality itself—until hunters and warriors began to track it, forcing the creature into an uneasy truce with other outcasts and monsters. Now Black Seraph walks among civilization wearing the mask of a barbarian mercenary, each contract an excuse to unleash controlled violence, all while plotting the day when it might finally tear down the veil separating worlds and let the true horror flood through.
Attributes
Strength
20, modifier 5
Dexterity
18, modifier 4
Constitution
20, modifier 5
Intelligence
14, modifier 2
Wisdom
16, modifier 3
Charisma
18, modifier 4
Actions
Devouring Maw
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 4d10 + 5 piercing damage and the target must succeed on a DC 18 Constitution saving throw or be paralyzed until the end of its next turn.
Chaos Rend
The Black Seraph unleashes a wave of chaotic energy in a 30 ft. cone. Each creature must make a DC 18 Dexterity saving throw, taking 6d8 necrotic damage on a failed save, or half as much on a successful one.
Horrifying Visage
Each creature of the Black Seraph's choice within 60 feet must succeed on a DC 18 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns.
Eldritch Leap
The Black Seraph can teleport up to 60 feet to an unoccupied space it can see. After teleporting, it can make one melee attack as a bonus action.
Abilities
Eldritch Presence
Creatures within 30 feet must succeed on a DC 18 Wisdom saving throw or be frightened until the end of their next turn.
Cosmic Resilience
Resistance to psychic and necrotic damage.
Saving throws
strength
10
dexterity
9
constitution
10
wisdom
8
Damage resistances
Psychic
Necrotic
Public creation
Worldbuilding Context
Eldritch Black Seraph is a public character profile shared by killerthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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