Artwork for Amät, Lord of the Storms

Character

Amät, Lord of the Storms

Created by Entitled

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Dragon
Alignment
Chaotic Neutral
Size
Gargantuan
Armor class
20
Hit points
500
Speed
30
Challenge
25
Experience
100000
Languages
Common, Draconic, Primordial
Senses
Blindsight 60 ft., Darkvision 120 ft., Passive Perception 20
Skills
Intimidation, Perception, Arcana

Biography

Amät, the Lord of the Storms, was born amidst the fury of the elements. As the mightiest of the four dragon lords, his very existence was forged in the crucible of nature's most primal forces. His yellow nova scales, gleaming with the power of lightning, were a testament to his mastery over the skies. Amät's roar, a thunderous crack that echoed through the heavens, could summon the wrath of the storm, commanding the very winds and rain to bend to his will. With each step, the energy of the elements surged, and the storm clouds gathered, awaiting his command. Amät was a force of nature, a living embodiment of the untamed power that coursed through the world. To face him was to challenge the fury of the gods themselves, for he was a force to be reckoned with, a true lord of the storms that shaped the very fabric of the land.

Attributes

Strength

30, modifier +10

Dexterity

20, modifier +5

Constitution

30, modifier +10

Intelligence

18, modifier +4

Wisdom

16, modifier +3

Charisma

25, modifier +7

Actions

Thunderous Roar

Amät unleashes a deafening roar. Each creature within 120 feet must make a DC 20 Constitution saving throw or take 10d10 thunder damage and be stunned until the end of their next turn. On a successful save, they take half damage and are not stunned.

Lightning Breath

Amät exhales a blast of lightning in a 90-foot line that is 10 feet wide. Each creature in that line must make a DC 22 Dexterity saving throw, taking 12d10 lightning damage on a failed save, or half as much damage on a successful one. This ability can be used once every 5 rounds.

Storm's Grasp

Amät can create a localized storm at a point he can see within 120 feet. Each creature in a 30-foot radius must make a DC 20 Strength saving throw or take 6d10 lightning damage and be knocked prone. On a successful save, they take half damage and are not knocked prone. This ability can be used three times per day.

Wings of the Tempest

Amät can fly up to 120 feet as a bonus action, leaving behind a trail of crackling energy that deals 2d6 lightning damage to any creature that starts its turn in the area. This ability can be used at will.

Abilities

Storm's Fury

Amät can summon a storm in a 60-foot radius around him, causing heavy rain and strong winds that last for 1 minute.

Saving throws

strength

+10

dexterity

+5

constitution

+10

intelligence

+4

wisdom

+3

charisma

+7

Damage resistances

Lightning

Thunder

World connections

Appears in