
Character
The Blacksmith Apprentice
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Gender
- male
- Alignment
- True Neutral
- Faction
- Civilians of Port Royal
- Size
- Medium
- Armor class
- 15
- Hit points
- 45
- Speed
- 30
- Challenge
- 3
- Experience
- 700
- Languages
- Common, Pirate's Cant
- Senses
- Darkvision 60 ft., Passive Perception 13
- Skills
- Insight, Perception, Athletics
Biography
Born to a dock worker who perished in a shipping accident when he was barely old enough to walk, The Blacksmith Apprentice grew up in the cramped quarters above a Port Royal tavern, where his widowed mother worked herself to exhaustion serving ale to sailors and merchants. At twelve years old, desperate to lift the weight of poverty from his family's shoulders, he sought apprenticeship with Will Turner—a master craftsman whose reputation for honest work and fair dealing was matched only by his legendary temperament. The boy's first months were grueling, filled with burns, blistered hands, and the constant fear that one mistake would see him cast back onto the streets, but he discovered within himself an unexpected resilience and an almost meditative passion for the rhythm of hammer and anvil. Though he remains perpetually anxious around the port's authority figures and naval officers who frequent the workshop, he has earned a quiet respect from his master through unwavering dedication and an intuitive understanding of what Turner needs before the words leave his lips. Caught between the pragmatism required to survive in a colonial port town and a growing awareness of the moral complexities surrounding the trade that employs him, he navigates each day with genuine earnestness, asking few questions but observing everything. His calloused hands and soot-marked face tell the story of someone determined to transform circumstance into skill, proving that worth is not inherited but forged—one careful strike at a time.
Attributes
Strength
14, modifier +2
Dexterity
12, modifier +1
Constitution
14, modifier +2
Intelligence
10, modifier +0
Wisdom
13, modifier +1
Charisma
10, modifier +0
Actions
Hammer Strike
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 + 2 bludgeoning damage.
Forge's Focus
As a bonus action, gain advantage on the next crafting or repair check.
Quick Reflexes
Once per turn, can use a reaction to impose disadvantage on an attack against him.
Master's Aid
As an action, provide an ally within 30 ft. with advantage on their next attack roll.
Abilities
Resilient Apprentice
Gains advantage on saving throws against being frightened.
Keen Observation
Can add proficiency bonus to perception checks.
Saving throws
strength
+4
dexterity
+1
constitution
+4
wisdom
+3
Damage resistances
Bludgeoning
Piercing
World connections