Artwork for Tide

Character

Tide

Created by EtherealElf4273

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Humanoid
Alignment
Neutral Good
Size
Medium
Armor class
18
Hit points
150
Speed
30
Challenge
10
Experience
5000
Languages
Common, District Dialect
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Athletics, Perception, Intimidation

Biography

Austin Johansson grew up watching the Nomads rise from nothing during the economic devastation that swept through District 6, and he became obsessed with the sport that saved his struggling community from complete collapse. At eight years old, he made a silent vow while watching the league's inaugural season that he would one day don their colors, inspired by how the violent spectacle gave hope to people with nothing else to hold onto. He spent his childhood practicing with a trident and net in the flooded underpasses of his district, perfecting his defensive craft while his neighborhood crumbled around him, turning his passion into an escape and a purpose. Now, at twenty, Tide has become the league's most formidable defender, a player whose reputation for relentless aggression and tactical brilliance precedes him into every arena. Wearing the Nomads' battle armor feels like redemption, a physical manifestation of the promise he made to himself all those years ago in poverty and desperation. His opponents fear not just his skill with his weapons, but his hunger—the desperation of someone who remembers what it felt like to have nothing but a dream. Every match is personal for Tide, a chance to protect not just his team's victory, but the legacy of the sport that saved his district from oblivion.

Attributes

Strength

18, modifier 4

Dexterity

16, modifier 3

Constitution

20, modifier 5

Intelligence

12, modifier 1

Wisdom

14, modifier 2

Charisma

10, modifier 0

Actions

Trident Strike

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 2d8+4 piercing damage.

Net Throw

Ranged Weapon Attack: +9 to hit, range 15/30 ft., one target. Hit: Target is restrained until freed.

Defensive Stance

As a bonus action, Tide gains +2 AC until the start of his next turn.

Aggressive Charge

Tide can move up to his speed towards an enemy and make a melee attack as part of this action.

Abilities

Relentless Defender

Tide gains advantage on saving throws against being grappled or restrained.

Tactical Brilliance

Once per turn, Tide can add +2 to an ally's attack roll within 30 feet.

Saving throws

strength

7

dexterity

6

constitution

8

wisdom

5

Damage resistances

bludgeoning

piercing

Tide artwork 2