
Character
Sir Lancelot
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Paladin
- Gender
- male
- Alignment
- Lawful Neutral
- Faction
- Knights of the Round Table
- Size
- Medium
- Armor class
- 18
- Hit points
- 150
- Speed
- 30
- Challenge
- 10
- Experience
- 5900
- Languages
- Common, Elvish, Celestial
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Athletics, Persuasion, Insight, Intimidation
Biography
Born in the shadow of a forgotten castle on the borderlands between Britannia and the Faerie Realm, Lancelot was the bastard son of a disgraced nobleman and a mysterious woman who vanished on the night of his birth, leaving behind only a silver pendant inscribed with words in no known tongue. Raised by the castle's master-at-arms in absolute isolation, he was taught that perfection was the only currency that mattered—that a single flaw in armor, technique, or character could unravel everything around him. When King Arthur's knights discovered the boy at age sixteen, they found a young man of preternatural skill but profound emotional fracture, someone who had learned to channel all feeling into discipline and excellence. Arthur himself took interest in the brooding youth, recognizing in him both a weapon of unparalleled capability and a wounded spirit that could either be healed or weaponized by Camelot's politics. Lancelot's rise through the ranks was meteoric, each victory adding weight to the legend while deepening the fortress he built around his heart, and though he has earned the respect and friendship of his fellow knights—particularly the competitive bond he shares with young Gawain—he remains haunted by the knowledge that his mysterious heritage and the pendant he still wears in secret might one day demand a price no amount of honor could pay. The greatest knight of Camelot is also its most carefully constructed lie, a man whose devotion to the kingdom's ideals may be the only thing preventing the darker currents in his blood from consuming everything he loves.
Attributes
Strength
18, modifier +4
Dexterity
16, modifier +3
Constitution
20, modifier +5
Intelligence
12, modifier +1
Wisdom
14, modifier +2
Charisma
15, modifier +2
Actions
Longsword Strike
Make a melee weapon attack with a longsword. On a hit, deal 2d8 + 4 slashing damage.
Lance Charge
If Lancelot moves at least 20 feet straight toward a target and hits with a lance attack, it deals an extra 2d6 damage.
Shield of Honor
As a reaction, grant an ally within 30 feet a +5 bonus to their AC until the start of Lancelot's next turn.
Tactical Insight
Choose one ally within 60 feet. That ally can immediately use their reaction to make one weapon attack.
Oath of Loyalty
Once per long rest, Lancelot can grant an ally advantage on their next attack roll or saving throw.
Emotional Guard
As a bonus action, Lancelot can impose disadvantage on an enemy's attack roll against him until the start of his next turn.
Abilities
Aura of Discipline
All allies within 10 feet gain a +2 bonus to saving throws.
Saving throws
strength
+7
dexterity
+6
constitution
+8
wisdom
+5
Damage resistances
Psychic
Poison
World connections