Artwork for Magic Contract

Spell

Magic Contract

Created by owenpuppy1

Spell: Magic Contract This powerful spell enforces any agreement or contract willingly signed or agreed to by both parties. Once cast, the magic of the contract becomes permanent and immune to dispel magic. The terms of the contract can only be stopped if both sides agree to end the agreement, forcing compliance upon those bound by its terms. Beware, for breaking the terms of this magical contract can have dire consequences.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes a creator-written description; 7 labeled detail fields; 2 structured sections; 1 artwork image supplied by the creator.

Creation type
Spell
Shared by
owenpuppy1
Connected worlds
1
Detail fields
7
Profile sections
2
Artwork images
1

Details

School
Abjuration
Level
9
Duration
Permanent
Range
Touch
Area of effect
None
Ritual
No
Concentration
No

Components

Verbal

Specific incantations reciting the terms of the contract

Somatic

Gestures symbolizing the binding nature of the contract

Material

A parchment with the terms of the contract written in ink infused with diamond dust worth at least 5000 gold pieces

Effects

Magic Contract enforces any agreement or contract willingly signed or agreed to by both parties. Once cast, the magic of the contract becomes permanent and immune to dispel magic. The terms of the contract can only be stopped if both sides agree to end the agreement, forcing compliance upon those bound by its terms. Breaking the terms of this magical contract can have dire consequences.

Public creation

Worldbuilding Context

Magic Contract is a public spell profile shared by owenpuppy1through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Olwemarth, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

Appears in

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Develop the ideas around Magic Contract

Use Magic Contract as a magic reference when defining effects, limits, costs, visual language, history, and consequences within a consistent setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.