
Spell
Magic Contract
Spell: Magic Contract This powerful spell enforces any agreement or contract willingly signed or agreed to by both parties. Once cast, the magic of the contract becomes permanent and immune to dispel magic. The terms of the contract can only be stopped if both sides agree to end the agreement, forcing compliance upon those bound by its terms. Beware, for breaking the terms of this magical contract can have dire consequences.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 7 labeled detail fields; 2 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Spell
- Shared by
- owenpuppy1
- Connected worlds
- 1
- Detail fields
- 7
- Profile sections
- 2
- Artwork images
- 1
Details
- School
- Abjuration
- Level
- 9
- Duration
- Permanent
- Range
- Touch
- Area of effect
- None
- Ritual
- No
- Concentration
- No
Components
Verbal
Specific incantations reciting the terms of the contract
Somatic
Gestures symbolizing the binding nature of the contract
Material
A parchment with the terms of the contract written in ink infused with diamond dust worth at least 5000 gold pieces
Effects
Magic Contract enforces any agreement or contract willingly signed or agreed to by both parties. Once cast, the magic of the contract becomes permanent and immune to dispel magic. The terms of the contract can only be stopped if both sides agree to end the agreement, forcing compliance upon those bound by its terms. Breaking the terms of this magical contract can have dire consequences.
Public creation
Worldbuilding Context
Magic Contract is a public spell profile shared by owenpuppy1through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Olwemarth, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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Develop the ideas around Magic Contract
Use Magic Contract as a magic reference when defining effects, limits, costs, visual language, history, and consequences within a consistent setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.