
Character
The Master Of Light
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 14 labeled detail fields; 6 structured sections; 1 artwork image; 1 creator-selected tag supplied by the creator.
- Creation type
- Character
- Shared by
- Galen0
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Wizard
- Gender
- male
- Alignment
- Lawful Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Celestial, Draconic
- Senses
- Darkvision 60 ft., Passive Perception 13
- Skills
- Arcana, History, Insight, Persuasion
Biography
The Master of Light's journey began when he stumbled upon an ancient tome, its pages brimming with secrets of the cosmos. Captivated by the power of light, he devoted himself to mastering its intricacies, delving deeper into the arcane arts. Through years of rigorous study and experimentation, he unlocked the ability to bend light to his will, becoming a sorcerer of unparalleled might. His control over the very fabric of illumination granted him the power to manipulate time, defying its linear constraints. However, his ambition led him to clash with the other elemental masters, seeking to expand his domain. In a decisive battle, the Master of the Wind emerged victorious, sparing his life and offering a chance at redemption. Humbled by this experience, the Master of Light now focuses his efforts on maintaining the territory he holds, ever wary of the Wind Master's visits, yet open to the wisdom and guidance the other offers.
Attributes
Strength
10, modifier +0
Dexterity
14, modifier +2
Constitution
18, modifier +4
Intelligence
20, modifier +5
Wisdom
16, modifier +3
Charisma
12, modifier +1
Actions
Light Manipulation
As an action, create a blinding flash of light. All creatures within 30 ft. must succeed on a DC 16 Constitution saving throw or be blinded until the end of their next turn.
Illusory Duplicate
As a bonus action, create an illusory duplicate of himself in an unoccupied space within 30 ft. The duplicate lasts for 1 minute and can distract enemies, granting disadvantage on attacks against him.
Ray of Radiance
Make a ranged spell attack against a target within 120 ft. on a hit, deal 4d10 radiant damage. On a critical hit, the target is also blinded until the end of their next turn.
Temporal Shift
Once per long rest, he can manipulate time to take an additional action on his turn. This action can be any action he is capable of performing.
Abilities
Illuminated Presence
The Master of Light emits a soft glow, granting advantage on Charisma checks.
Temporal Manipulation
Once per long rest, he can reroll a failed saving throw.
Saving throws
strength
+0
dexterity
+2
constitution
+4
intelligence
+8
wisdom
+6
charisma
+1
Damage resistances
Radiant
Public creation
Worldbuilding Context
The Master Of Light is a public character profile shared by Galen0through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Eridis, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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