
Character
The Tavern Keeper Of Tortuga
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Gender
- male
- Alignment
- True Neutral
- Faction
- Pirates of Tortuga
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Pirate
- Senses
- Darkvision 60 ft., Passive Perception 17
- Skills
- Insight, Persuasion, Intimidation, Perception
Biography
Once a promising merchant's son from Bristol, The Tavern Keeper Of Tortuga—born Edmund Thrace—watched his father's fleet burn in the harbor during Blackbeard's rampage, losing everything to the pirate's ambition and his own naïveté about the world's cruelty. Rather than seek revenge or return to poverty, he made a pragmatic choice: he sailed to Tortuga and purchased a crumbling seaside tavern with his remaining coins, recognizing that pirates needed a place to spend their ill-gotten gold far more than they needed another cargo ship. Over three decades, he transformed The Rusty Anchor into the most profitable establishment on the island by cultivating a philosophy of radical indifference—he would serve murderers and merchant marines alike, ask no questions about anyone's past, and maintain absolute neutrality in the constant feuds that erupted between rival captains. His greed became legendary, but so did his reliability; men knew that within his walls, an unspoken truce held firm, and that Edmund would never betray a confidence or favor one crew over another, making him simultaneously despised and essential to the pirate community. The loaded pistol beneath his counter had only been fired twice in thirty years, but those two instances—both against men foolish enough to start trouble in his establishment—had become enough of a legend to keep most troublemakers in line. Now, with his body weathered by decades of Caribbean heat, cheap rum, and the constant vigilance required to manage the most dangerous men in the world, he exists in a state of weary cynicism, having learned that trust is a luxury only the foolish afford, and that survival itself is the greatest treasure.
Attributes
Strength
16, modifier +3
Dexterity
12, modifier +1
Constitution
20, modifier +5
Intelligence
14, modifier +2
Wisdom
18, modifier +4
Charisma
16, modifier +3
Actions
Greasy Tankard Smash
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d8 + 3 bludgeoning damage. The target must succeed on a DC 15 Constitution saving throw or be stunned until the end of its next turn.
Loaded Pistol Shot
Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 3d6 + 3 piercing damage. On a critical hit, the target is also knocked prone.
Intimidating Gaze
The Tavern Keeper targets one creature he can see within 30 ft. The target must succeed on a DC 15 Wisdom saving throw or be frightened until the end of its next turn.
Greed's Bargain
As a bonus action, The Tavern Keeper can offer a drink to a creature. If they accept, they gain 1d4 temporary hit points but must succeed on a DC 15 Charisma saving throw or become charmed until the end of their next turn.
Abilities
Radical Indifference
The Tavern Keeper remains neutral in conflicts, gaining advantage on saving throws against being charmed or frightened.
Saving throws
strength
+5
dexterity
+1
constitution
+8
wisdom
+7
Damage resistances
Poison
Psychic
World connections