
Armor
Armor Of The Forsaken
This blackened plate armor bears the haunting history of the royal guard of House Aldric, once the steadfast protectors of the Kingdom of Valorain. When King Aldric fell in battle, Queen Meredith shattered her sacred oath by orchestrating the massacre of these loyal warriors, luring them into a devastating ambush orchestrated by a cabal of dark sorcerers. In their final moments, as their blood soaked the cursed ground and the stars aligned in cruel conjunction, the convergence of broken oaths, arcane malice, and their unwavering devotion fused into the very steel itself. Any soul unfortunate enough to don this armor finds themselves trapped within its cold embrace, unable to remove it by any conventional means. The wearer becomes consumed by a gnawing sense of betrayal, their perception twisted to see treachery in every ally and doubt in every companion, mirroring the ultimate betrayal suffered by those who first wore it. Paranoia and despair slowly poison the mind of the cursed bearer, inexorably drawing them toward a tragic and violent end. Only a powerful ritual performed by high-level users of magic or the intervention of a god will break the curse.
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What this public profile contains
This view-only profile includes a creator-written description; 6 labeled detail fields; 1 artwork image supplied by the creator.
- Creation type
- Armor
- Shared by
- BilboFett23
- Connected worlds
- 0
- Detail fields
- 6
- Profile sections
- 0
- Artwork images
- 1
Details
- Type
- heavy
- Rarity
- very rare
- Armor class
- 18
- Strength
- 13
- Weight
- 50
- Price
- 1500
Public creation
Worldbuilding Context
Armor Of The Forsaken is a public armor profile shared by BilboFett23through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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Use Armor Of The Forsaken as an equipment reference when planning protection, visual identity, rewards, and the consequences that make gear matter in a story or campaign. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.