
Character
Daar Bloodgrim
Born beneath the volcanic peaks of Vulcantrul as the eighth heir to the Bloodgrim throne, Daar was never meant to rule—his older siblings held that destiny. Yet when a catastrophic eruption consumed half his family in a single night, the young warlock found himself bound by a desperate pact with an ancient primordial flame entity dwelling in the world's molten core, trading his servitude for the power to save his crumbling kingdom. The entity's essence now courses through his veins like rivers of lava, transforming his scales into living conduits of infernal magic and granting him dominion over a staff that bends to his will, shifting between weapon and tool as fluidly as thought itself. Daar's ascension to the throne was swift and brutal, eliminating rivals who questioned his newfound authority with the same casual indifference he now shows toward the lives of his subjects and enemies alike. His rule is marked by an unpredictable blend of brilliant strategic decisions and capricious cruelty, as the boundary between his will and that of his primordial patron grows increasingly blurred with each passing year. The Bloodgrim dynasty has flourished under his reign, their wealth and military might unmatched, though whispers persist that their king is slowly being consumed from within by the very power that saved him.
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What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- LegendarySorcerer5710
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Dragonborn
- Race
- Dragonborn
- Class
- Warlock
- Gender
- male
- Alignment
- Chaotic Neutral
- Faction
- Bloodgrim
- Size
- Medium
- Armor class
- 18
- Hit points
- 150
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Draconic, Primordial
- Senses
- Darkvision 60 ft., Passive Perception 11
- Skills
- Arcana, Intimidation, Persuasion, Survival
Biography
Born beneath the volcanic peaks of Vulcantrul as the eighth heir to the Bloodgrim throne, Daar was never meant to rule—his older siblings held that destiny. Yet when a catastrophic eruption consumed half his family in a single night, the young warlock found himself bound by a desperate pact with an ancient primordial flame entity dwelling in the world's molten core, trading his servitude for the power to save his crumbling kingdom. The entity's essence now courses through his veins like rivers of lava, transforming his scales into living conduits of infernal magic and granting him dominion over a staff that bends to his will, shifting between weapon and tool as fluidly as thought itself. Daar's ascension to the throne was swift and brutal, eliminating rivals who questioned his newfound authority with the same casual indifference he now shows toward the lives of his subjects and enemies alike. His rule is marked by an unpredictable blend of brilliant strategic decisions and capricious cruelty, as the boundary between his will and that of his primordial patron grows increasingly blurred with each passing year. The Bloodgrim dynasty has flourished under his reign, their wealth and military might unmatched, though whispers persist that their king is slowly being consumed from within by the very power that saved him.
Attributes
Strength
18, modifier +4
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
16, modifier +3
Wisdom
12, modifier +1
Charisma
20, modifier +5
Actions
Fiery Staff Strike
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 2d8 + 4 fire damage.
Inferno Blast
Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 4d10 fire damage. On a hit, target must succeed on a DC 18 Dexterity saving throw or be blinded until the end of its next turn.
Lava Surge
As an action, create a 20 ft. radius of molten lava at a point within 60 ft. Each creature in the area must make a DC 18 Dexterity saving throw, taking 6d6 fire damage on a failed save, or half as much on a success.
Primordial Pact
As a bonus action, regain 1d10 + 5 hit points by sacrificing a spell slot. The power of the primordial flame heals you, but you must succeed on a DC 15 Wisdom saving throw or take 1d10 psychic damage.
Dragon's Breath
As an action, exhale a 30 ft. cone of fire. Each creature in the area must make a DC 18 Dexterity saving throw, taking 8d6 fire damage on a failed save, or half as much on a success. Can be used once per short rest.
Abilities
Primordial Affinity
Gains advantage on saving throws against fire and magical effects.
Saving throws
strength
+9
dexterity
+7
constitution
+10
intelligence
+8
wisdom
+6
charisma
+10
Damage resistances
Fire
Public creation
Worldbuilding Context
Daar Bloodgrim is a public character profile shared by LegendarySorcerer5710through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Aethelgard, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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