
Character
Ka'Krawth
Ka'Krawth were born not from any natural egg, but from the fevered nightmares of a mad sorcerer who sought to merge the cunning of corvids with the hypnotic beauty of nocturnal insects, accidentally tearing a hole into dimensions best left sealed. The creatures that emerged were something far worse than intended—a writhing amalgamation of chitinous segments, iridescent wings that shimmer with colors that hurt to perceive, and a hunger that transcends mere sustenance. For centuries, Ka'Krawth have haunted the spaces between worlds, luring travelers and adventurers to their doom with promises whispered in voices that sound like a thousand insects screaming in harmony. Their very presence warps reality around it, and those who gaze too long into there multifaceted eyes find their wills dissolving like morning mist, their bodies moving of their own accord toward the creatures' waiting mandibles. Ka'Krawth view morality as an amusing human construct, delighting in causing suffering not out of necessity but pure malevolent joy, orchestrating elaborate schemes of psychological torment before delivering their victims to fates worse than death. The creature has learned that charm and manipulation are far more effective tools than brute force, earning it a reputation among the darker powers as something of a dealer in broken minds and shattered souls.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- JackCarrot
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Aberration
- Alignment
- Chaotic Evil
- Size
- Large
- Armor class
- 15
- Hit points
- 180
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Abyssal, Telepathy 120 ft.
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 15
- Skills
- Deception, Intimidation, Stealth, Arcana
Biography
Ka'Krawth were born not from any natural egg, but from the fevered nightmares of a mad sorcerer who sought to merge the cunning of corvids with the hypnotic beauty of nocturnal insects, accidentally tearing a hole into dimensions best left sealed. The creatures that emerged were something far worse than intended—a writhing amalgamation of chitinous segments, iridescent wings that shimmer with colors that hurt to perceive, and a hunger that transcends mere sustenance. For centuries, Ka'Krawth have haunted the spaces between worlds, luring travelers and adventurers to their doom with promises whispered in voices that sound like a thousand insects screaming in harmony. Their very presence warps reality around it, and those who gaze too long into there multifaceted eyes find their wills dissolving like morning mist, their bodies moving of their own accord toward the creatures' waiting mandibles. Ka'Krawth view morality as an amusing human construct, delighting in causing suffering not out of necessity but pure malevolent joy, orchestrating elaborate schemes of psychological torment before delivering their victims to fates worse than death. The creature has learned that charm and manipulation are far more effective tools than brute force, earning it a reputation among the darker powers as something of a dealer in broken minds and shattered souls.
Attributes
Strength
16, modifier 3
Dexterity
20, modifier 5
Constitution
20, modifier 5
Intelligence
18, modifier 4
Wisdom
14, modifier 2
Charisma
22, modifier 6
Actions
Mandible Bite
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 3d10 + 5 piercing damage.
Ensnaring Whisper
The Ka'Krawth targets one creature it can see within 60 ft. The target must succeed on a DC 18 Wisdom save or take 4d8 psychic damage and be incapacitated until the end of its next turn.
Reality Warp
The Ka'Krawth distorts reality in a 30 ft. radius. Creatures must succeed on a DC 18 Intelligence save or take 6d6 psychic damage and be blinded until the end of their next turn.
Psychic Torment
The Ka'Krawth targets one creature it can see. The target must make a DC 18 Intelligence save or take 5d10 psychic damage and be frightened until the end of its next turn.
Abilities
Eldritch Presence
Creatures within 30 feet must succeed on a DC 18 Wisdom save or be frightened until the end of their next turn.
Hypnotic Wings
Creatures that start their turn within 10 feet must succeed on a DC 18 Wisdom save or be charmed until the end of their next turn.
Saving throws
strength
8
dexterity
10
constitution
10
intelligence
9
wisdom
7
charisma
11
Damage resistances
Psychic
Necrotic
Public creation
Worldbuilding Context
Ka'Krawth is a public character profile shared by JackCarrotthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The Hidden Realms, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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