
Character
Merritiel Stormriftborn
Merritiel Stormriftborn was born during a cataclysmic tempest that split the sky above his village, and the midwife swore his first cry harmonized with thunder—a sign, she claimed, of a soul caught between worlds. Abandoned at the temple steps for his infernal heritage, he found solace not in the prayers of the clergy but in the library's dusty tomes, where he discovered that storms followed mathematical patterns, predictable and beautiful in their chaos. After decades of study, Merritiel developed a technique to distill atmospheric fury into crystalline vessels, each bottle a preserved moment of nature's raw power that sang with trapped wind and crackling potential. His obsession consumed him, driving him across continents to chase the most violent and rare tempests, trading with sky pirates and storm druids for the most exquisite specimens to add to his ever-growing collection. The salt and soot that coat his traveling cloak are badges of his journey—residue from lightning strikes, volcanic squalls, and the spray of seas lashed by hurricanes he has survived. Neither good nor evil guides his work, only the pure desire to understand and preserve the sublime violence of the world, making him a solitary figure wandering the borderlands between civilization and wilderness, always listening for the distant rumble of the next storm.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Amy Oliver
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Tiefling
- Class
- Wizard
- Gender
- male
- Alignment
- True Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Infernal, Primordial
- Senses
- Darkvision 60 ft., Passive Perception 13
- Skills
- Arcana, Nature, Perception
Biography
Merritiel Stormriftborn was born during a cataclysmic tempest that split the sky above his village, and the midwife swore his first cry harmonized with thunder—a sign, she claimed, of a soul caught between worlds. Abandoned at the temple steps for his infernal heritage, he found solace not in the prayers of the clergy but in the library's dusty tomes, where he discovered that storms followed mathematical patterns, predictable and beautiful in their chaos. After decades of study, Merritiel developed a technique to distill atmospheric fury into crystalline vessels, each bottle a preserved moment of nature's raw power that sang with trapped wind and crackling potential. His obsession consumed him, driving him across continents to chase the most violent and rare tempests, trading with sky pirates and storm druids for the most exquisite specimens to add to his ever-growing collection. The salt and soot that coat his traveling cloak are badges of his journey—residue from lightning strikes, volcanic squalls, and the spray of seas lashed by hurricanes he has survived. Neither good nor evil guides his work, only the pure desire to understand and preserve the sublime violence of the world, making him a solitary figure wandering the borderlands between civilization and wilderness, always listening for the distant rumble of the next storm.
Attributes
Strength
10, modifier 0
Dexterity
14, modifier +2
Constitution
14, modifier +2
Intelligence
20, modifier +5
Wisdom
16, modifier +3
Charisma
12, modifier +1
Actions
Bottle of Storms
As an action, Merritiel can unleash a storm from a bottle, creating a 20-ft radius of lightning dealing 4d10 lightning damage (DC 15 Dexterity save for half).
Tempest's Grasp
Merritiel can cast 'Hold Person' as a spell-like ability, targeting one creature within 60 ft. on a successful DC 17 Wisdom save.
Whirlwind Shield
As a reaction, Merritiel can create a swirling barrier of wind, granting +2 AC until the start of his next turn.
Storm's Fury
Once per long rest, Merritiel can summon a tempest that lasts for 1 minute, creating difficult terrain and dealing 2d6 thunder damage to creatures within 30 ft. at the start of their turn.
Abilities
Stormcaller
Merritiel can sense storms within 60 feet and gains advantage on checks related to weather.
Saving throws
Strength
+0
Dexterity
+2
Intelligence
+5
Wisdom
+3
Constitution
+2
Charisma
+1
Damage resistances
Lightning
Thunder
Public creation
Worldbuilding Context
Merritiel Stormriftborn is a public character profile shared by Amy Oliverthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Orion", where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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