Artwork for Riot Of The Blood

Spell

Riot Of The Blood

Created by Mataali

A forbidden incantation whispered only by blood mages during the rare celestial alignment of a Blood Moon, Riot of the Blood represents the ultimate sacrifice of reason for raw power. When invoked, the caster's mind fractures into primal fury as their physical form becomes infused with supernatural strength rivaling that of the undead elite. This devastating enhancement comes at a catastrophic price: the mage loses all capacity for discernment, attacking every living creature within reach without regard for ally or enemy. Survival beyond the spell's duration is uncommon, and those few who endure the experience are often left psychologically shattered, their sanity permanently scarred by the ordeal. The vampire aristocracy particularly disdains this technique, viewing it as a shameful descent into bestial barbarism that contradicts their self-perceived superiority and refinement. Most practitioners resort to Riot of the Blood only when faced with absolute annihilation, accepting nearly certain death as the price of one final, overwhelming assault. The trauma inflicted upon those who live through its effects typically ensures they never dare channel such power again.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 7 labeled detail fields; 2 structured sections; 2 artwork images supplied by the creator.

Creation type
Spell
Shared by
Mataali
Connected worlds
0
Detail fields
7
Profile sections
2
Artwork images
2

Details

School
Transmutation
Level
3
Duration
1 minute
Range
self
Area of effect
self
Ritual
No
Concentration
No

Components

Verbal

A forbidden incantation whispered during a Blood Moon

Somatic

Frantic gestures embodying primal fury

Material

A drop of the caster's own blood

Effects

Effects

The caster gains a +4 bonus to Strength and deals 4d6 damage with melee attacks. However, they become uncontrollable, attacking all living creatures within 30 feet. At the end of the duration, the caster must succeed on a DC 15 Wisdom saving throw or suffer 2d10 psychic damage and gain one level of madness.

Riot Of The Blood artwork 2

Public creation

Worldbuilding Context

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