
Character
The Master Of Electricity
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 14 labeled detail fields; 6 structured sections; 1 artwork image; 1 creator-selected tag supplied by the creator.
- Creation type
- Character
- Shared by
- Galen0
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Wizard
- Gender
- male
- Alignment
- Chaotic Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Celestial
- Senses
- Darkvision 60 ft., Passive Perception 12
- Skills
- Arcana, Nature, Perception
Biography
The Master of Electricity's journey began in a remote mountain village, where he was born with an innate connection to the powerful forces of the natural world. As a child, he would often venture into the heart of thunderstorms, captivated by the raw energy that crackled through the air. Recognizing his exceptional abilities, the village elders sent him to study under the tutelage of a legendary wizard, who guided him in harnessing his affinity for lightning and electrical magic. Over the years, the Master's mastery grew, and he became a formidable force, capable of summoning thunderstorms and wielding the power of lightning as an extension of his own body. His reputation spread, and he soon found himself embroiled in a conflict with the other Masters and Mistresses of the Elements, each vying for control over their respective domains. However, the arrival of the new Master of the Wind, a fierce and powerful adversary, proved to be a humbling experience, as the Master of Electricity was bested without dealing any damage. Afterwards, he stopped attempting to expand his territory, and now just takes care of what he already has. Though cautious, he accepts advice from the one who beat him at times.
Attributes
Strength
12, modifier 1
Dexterity
18, modifier 4
Constitution
16, modifier 3
Intelligence
20, modifier 5
Wisdom
14, modifier 2
Charisma
15, modifier 2
Actions
Lightning Bolt
The Master unleashes a bolt of lightning in a 100-foot line. Each creature in the line must make a DC 18 Dexterity saving throw, taking 8d6 lightning damage on a failed save, or half as much on a success.
Thunderstorm Summon
As an action, the Master creates a localized thunderstorm in a 30-foot radius for 1 minute. Creatures in the area must make a DC 18 Constitution saving throw or take 4d10 thunder damage and be deafened until the end of their next turn.
Static Shield
The Master conjures a shield of static electricity, granting +2 AC for 1 minute. Any creature that hits him with a melee attack takes 2d6 lightning damage.
Arcane Surge
The Master channels raw electrical energy, allowing him to cast a spell as a bonus action. He can use this ability once per turn, regaining it after a short or long rest.
Abilities
Stormcaller
The Master can summon a storm, creating difficult terrain and imposing disadvantage on ranged attacks within 30 feet.
Saving throws
strength
1
dexterity
4
constitution
3
intelligence
5
wisdom
2
charisma
2
Damage resistances
Lightning
Public creation
Worldbuilding Context
The Master Of Electricity is a public character profile shared by Galen0through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Eridis, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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