Artwork for George

Character

George

Created by fairymadrina

George was no ordinary child. Born in the depths of a cursed forest, he was imbued with a mysterious power that shrouded him in a veil of darkness. As he grew, the black shadow that clung to him became a part of his very being, a manifestation of the ancient magic that coursed through his veins. Some whispered that he was a harbinger of doom, a harbinger of a great darkness that would one day consume the land. Others believed he was a guardian, a protector of the secrets hidden within the shadows. Regardless of the rumors, George knew that his destiny was intertwined with the fate of the world, and he was determined to uncover the truth of his existence, even if it meant facing the most formidable of foes.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
fairymadrina
Connected worlds
1
Detail fields
11
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Alignment
Neutral
Size
Medium
Armor class
15
Hit points
85
Speed
30
Challenge
5
Experience
1800
Languages
Common, Elvish, Infernal
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Stealth, Arcana, Perception

Biography

George was no ordinary child. Born in the depths of a cursed forest, he was imbued with a mysterious power that shrouded him in a veil of darkness. As he grew, the black shadow that clung to him became a part of his very being, a manifestation of the ancient magic that coursed through his veins. Some whispered that he was a harbinger of doom, a harbinger of a great darkness that would one day consume the land. Others believed he was a guardian, a protector of the secrets hidden within the shadows. Regardless of the rumors, George knew that his destiny was intertwined with the fate of the world, and he was determined to uncover the truth of his existence, even if it meant facing the most formidable of foes.

Attributes

Strength

14, modifier 2

Dexterity

16, modifier 3

Constitution

18, modifier 4

Intelligence

18, modifier 4

Wisdom

15, modifier 2

Charisma

12, modifier 1

Actions

Shadow Strike

Make a melee attack with a shadowy dagger. On a hit, deal 2d8 + 4 necrotic damage.

Cursed Whispers

Target must succeed on a DC 15 Wisdom saving throw or take 3d6 psychic damage and be frightened until the end of its next turn.

Veil of Shadows

Create an area of magical darkness (15 ft. radius) for 1 minute. Allies can see through it, enemies cannot.

Shadow Step

Teleport up to 30 feet to an unoccupied space in dim light or darkness as a bonus action.

Dark Guardian

Summon a shadowy guardian that fights alongside George. It has 30 hit points and acts on his initiative.

Abilities

Shadow Veil

George can become invisible in dim light or darkness as a bonus action.

Saving throws

strength

5

dexterity

6

intelligence

7

wisdom

5

Damage resistances

Necrotic

Psychic

Public creation

Worldbuilding Context

George is a public character profile shared by fairymadrinathrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Gaia, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

Appears in

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