
Character
George
George was no ordinary child. Born in the depths of a cursed forest, he was imbued with a mysterious power that shrouded him in a veil of darkness. As he grew, the black shadow that clung to him became a part of his very being, a manifestation of the ancient magic that coursed through his veins. Some whispered that he was a harbinger of doom, a harbinger of a great darkness that would one day consume the land. Others believed he was a guardian, a protector of the secrets hidden within the shadows. Regardless of the rumors, George knew that his destiny was intertwined with the fate of the world, and he was determined to uncover the truth of his existence, even if it meant facing the most formidable of foes.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- fairymadrina
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Alignment
- Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Elvish, Infernal
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Stealth, Arcana, Perception
Biography
George was no ordinary child. Born in the depths of a cursed forest, he was imbued with a mysterious power that shrouded him in a veil of darkness. As he grew, the black shadow that clung to him became a part of his very being, a manifestation of the ancient magic that coursed through his veins. Some whispered that he was a harbinger of doom, a harbinger of a great darkness that would one day consume the land. Others believed he was a guardian, a protector of the secrets hidden within the shadows. Regardless of the rumors, George knew that his destiny was intertwined with the fate of the world, and he was determined to uncover the truth of his existence, even if it meant facing the most formidable of foes.
Attributes
Strength
14, modifier 2
Dexterity
16, modifier 3
Constitution
18, modifier 4
Intelligence
18, modifier 4
Wisdom
15, modifier 2
Charisma
12, modifier 1
Actions
Shadow Strike
Make a melee attack with a shadowy dagger. On a hit, deal 2d8 + 4 necrotic damage.
Cursed Whispers
Target must succeed on a DC 15 Wisdom saving throw or take 3d6 psychic damage and be frightened until the end of its next turn.
Veil of Shadows
Create an area of magical darkness (15 ft. radius) for 1 minute. Allies can see through it, enemies cannot.
Shadow Step
Teleport up to 30 feet to an unoccupied space in dim light or darkness as a bonus action.
Dark Guardian
Summon a shadowy guardian that fights alongside George. It has 30 hit points and acts on his initiative.
Abilities
Shadow Veil
George can become invisible in dim light or darkness as a bonus action.
Saving throws
strength
5
dexterity
6
intelligence
7
wisdom
5
Damage resistances
Necrotic
Psychic
Public creation
Worldbuilding Context
George is a public character profile shared by fairymadrinathrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Gaia, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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