
Character
Alice
Alice was born during a rare celestial convergence when a comet passed directly over the Silverwood Grove, and the elder healers claimed her luminous skin and hair were gifts from the heavens themselves—a sign she would become a vessel for divine grace. Raised in an isolated temple sanctuary hidden deep within ancient forests, she spent her childhood tending to wounded creatures and learning the sacred arts of restoration from the priestesses who recognized her natural affinity for healing magic. Her gentle disposition and innocent wonder made her beloved by all who knew her, yet the older clerics grew increasingly troubled by her questions about the suffering she witnessed, sensing that her neutral perspective on good and evil might one day lead her down unexpected paths. At seventeen, a catastrophic blight swept through the surrounding lands, and Alice's desperate attempts to save the dying revealed a terrible truth: some forms of suffering could not be healed through divine intervention alone, and sometimes mercy required choices that defied dogma. Torn between her calling to help others and her growing disillusionment with the temple's rigid doctrines, she left the sanctuary to walk the world as an independent healer, her moonlit appearance and kind heart drawing those in need to her side. Now she wanders from village to village, guided only by her conscience and the belief that true healing requires understanding both the light and shadow that exists within every soul.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- AliceKillz
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Elf
- Class
- Cleric
- Gender
- female
- Alignment
- Neutral Good
- Size
- Petite
- Armor class
- 15
- Hit points
- 70
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Elvish, Celestial
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Medicine, Persuasion, Nature, Insight
Biography
Alice was born during a rare celestial convergence when a comet passed directly over the Silverwood Grove, and the elder healers claimed her luminous skin and hair were gifts from the heavens themselves—a sign she would become a vessel for divine grace. Raised in an isolated temple sanctuary hidden deep within ancient forests, she spent her childhood tending to wounded creatures and learning the sacred arts of restoration from the priestesses who recognized her natural affinity for healing magic. Her gentle disposition and innocent wonder made her beloved by all who knew her, yet the older clerics grew increasingly troubled by her questions about the suffering she witnessed, sensing that her neutral perspective on good and evil might one day lead her down unexpected paths. At seventeen, a catastrophic blight swept through the surrounding lands, and Alice's desperate attempts to save the dying revealed a terrible truth: some forms of suffering could not be healed through divine intervention alone, and sometimes mercy required choices that defied dogma. Torn between her calling to help others and her growing disillusionment with the temple's rigid doctrines, she left the sanctuary to walk the world as an independent healer, her moonlit appearance and kind heart drawing those in need to her side. Now she wanders from village to village, guided only by her conscience and the belief that true healing requires understanding both the light and shadow that exists within every soul.
Attributes
Strength
10, modifier 0
Dexterity
14, modifier 2
Constitution
14, modifier 2
Intelligence
12, modifier 1
Wisdom
18, modifier 4
Charisma
20, modifier 5
Actions
Healing Touch
As an action, Alice can touch a creature to restore 2d8 + 4 hit points. Can be used 3 times per long rest.
Divine Radiance
Alice channels divine energy, dealing 3d6 radiant damage to all enemies within 15 ft. (DC 16 Dexterity save for half damage).
Moonlit Shield
As a reaction, Alice grants an ally within 30 ft. a +2 bonus to AC until the start of her next turn.
Whispers of the Forest
Alice can cast 'Speak with Animals' at will, allowing her to communicate with beasts.
Abilities
Celestial Affinity
Alice's healing spells restore an additional 1d4 hit points.
Ethereal Presence
Enemies have disadvantage on saving throws against being charmed by Alice.
Saving throws
strength
0
dexterity
2
constitution
2
intelligence
1
wisdom
4
charisma
5
Damage resistances
Radiant
Necrotic
Public creation
Worldbuilding Context
Alice is a public character profile shared by AliceKillzthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Celestia-Vael, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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