
Character
Brigadier Gerard
Brigadier Gerard rose through the ranks of the Gallian Military not through aristocratic birthright, but through an almost supernatural ability to read the chaos of battle like others read books—a gift that caught the eye of Généralissime Du Galle himself during the harrowing days of the Great Invasion when the Blighted Vanguard threatened to consume the continent. When Du Galle orchestrated the coup that swept away the decaying old republic, Gerard was at his side, his tactical brilliance instrumental in securing the transition of power. yet,his struggle was far from over: During the Great Invasion,enemy forces ambushed his regiment and a doomslave claw found its way deep into his right lung. Now, years later, the wound refuses to fully heal, leaving him perpetually caught between duty and deterioration, his orange eye—a quirk of birth that some whisper holds prophetic power—burning with determination even as blood stains the handkerchief pressed to his lips. Assigned to command the 4th Gallian Army on the Eastern European front, Gerard carries the weight of a stalemate that has ground countless soldiers into the frozen earth, knowing that his time is measured not in years but in campaigns. The pain that etches itself across his features has only sharpened his mind, making him more formidable even as his body betrays him, and he harbors a singular, desperate hope: that he might break this cursed deadlock and lead his men to victory before his failing lungs finally silence him for good.
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What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 2 artwork images supplied by the creator.
- Creation type
- Character
- Shared by
- Bonix
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 2
Details
- Type
- Humanoid
- Race
- Human
- Gender
- male
- Alignment
- Lawful Neutral
- Faction
- Rhineland United Front
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Gallian
- Senses
- Darkvision 60 ft., Passive Perception 12
- Skills
- History, Insight, Persuasion, Tactics
Biography
Brigadier Gerard rose through the ranks of the Gallian Military not through aristocratic birthright, but through an almost supernatural ability to read the chaos of battle like others read books—a gift that caught the eye of Généralissime Du Galle himself during the harrowing days of the Great Invasion when the Blighted Vanguard threatened to consume the continent. When Du Galle orchestrated the coup that swept away the decaying old republic, Gerard was at his side, his tactical brilliance instrumental in securing the transition of power. yet,his struggle was far from over: During the Great Invasion,enemy forces ambushed his regiment and a doomslave claw found its way deep into his right lung. Now, years later, the wound refuses to fully heal, leaving him perpetually caught between duty and deterioration, his orange eye—a quirk of birth that some whisper holds prophetic power—burning with determination even as blood stains the handkerchief pressed to his lips. Assigned to command the 4th Gallian Army on the Eastern European front, Gerard carries the weight of a stalemate that has ground countless soldiers into the frozen earth, knowing that his time is measured not in years but in campaigns. The pain that etches itself across his features has only sharpened his mind, making him more formidable even as his body betrays him, and he harbors a singular, desperate hope: that he might break this cursed deadlock and lead his men to victory before his failing lungs finally silence him for good.
Attributes
Strength
14, modifier 2
Dexterity
12, modifier 1
Constitution
20, modifier 5
Intelligence
18, modifier 4
Wisdom
15, modifier 2
Charisma
16, modifier 3
Actions
Coughing Blood
As a bonus action, Gerard can cough up blood, regaining 1d8 hit points at the cost of 1d4 damage.
Tactical Command
As an action, choose up to 3 allies within 30 ft. They can use their reaction to move up to half their speed.
Precision Strike
Make a melee weapon attack. On a hit, deal 2d8 + 4 slashing damage and the target must succeed on a DC 16 Constitution saving throw or be incapacitated until the end of their next turn.
Inspiring Presence
As an action, grant all allies within 30 ft. advantage on their next attack roll or saving throw. Can be used once per long rest.
Bloodied Resolve
When reduced to half hit points, Gerard gains a +2 bonus to attack rolls and damage rolls until the end of his next turn.
Abilities
Tactical Insight
Brigadier Gerard can add his Intelligence modifier to initiative rolls.
Battlefield Resilience
Gains advantage on saving throws against being frightened or charmed.
Saving throws
strength
5
dexterity
4
constitution
8
intelligence
9
wisdom
6
charisma
7
Damage resistances
Poison
Psychic
Gallery

Public creation
Worldbuilding Context
Brigadier Gerard is a public character profile shared by Bonixthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to In Utter Darkness, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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