Artwork for Gempinch

Character

Gempinch

Created by Headsmansbasterd

Gempinch's story is one of a restless soul, a gnome born with an insatiable thirst for adventure and a love for the thrill of the gamble. Hailing from a long line of notorious tricksters and gamblers, he was instilled with a mischievous spirit from a young age. His father, a legendary card sharp, bestowed upon him a family heirloom – a mystical pipe that seemed to imbue its wielder with an uncanny luck. Gempinch's early years were spent traversing the bustling cities and hidden gambling dens of the realm, his nimble fingers and quick wit earning him a reputation as a formidable player. Yet, his penchant for high-stakes wagers and his tendency to push the limits of his luck often landed him in hot water with disgruntled creditors. Forever on the move, Gempinch donned his father's flamboyant robes and top hat, using his small stature and remarkable dexterity to evade the grasping hands of his pursuers. Despite his scatterbrained nature, he remained a skilled rogue, his light-fingered exploits funding his endless search for the next thrilling game of chance.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 15 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Headsmansbasterd
Connected worlds
1
Detail fields
15
Profile sections
8
Artwork images
1

Details

Type
Fey
Race
Gnome
Class
Rogue
Gender
male
Alignment
Chaotic Neutral
Faction
The gamblers association
Size
Small
Armor class
15
Hit points
85
Speed
30
Challenge
7
Experience
2900
Languages
Common, Gnomish, Sylvan
Senses
Darkvision 60 ft., Passive Perception 13
Skills
Acrobatics, Sleight of Hand, Deception, Stealth

Biography

Gempinch's story is one of a restless soul, a gnome born with an insatiable thirst for adventure and a love for the thrill of the gamble. Hailing from a long line of notorious tricksters and gamblers, he was instilled with a mischievous spirit from a young age. His father, a legendary card sharp, bestowed upon him a family heirloom – a mystical pipe that seemed to imbue its wielder with an uncanny luck. Gempinch's early years were spent traversing the bustling cities and hidden gambling dens of the realm, his nimble fingers and quick wit earning him a reputation as a formidable player. Yet, his penchant for high-stakes wagers and his tendency to push the limits of his luck often landed him in hot water with disgruntled creditors. Forever on the move, Gempinch donned his father's flamboyant robes and top hat, using his small stature and remarkable dexterity to evade the grasping hands of his pursuers. Despite his scatterbrained nature, he remained a skilled rogue, his light-fingered exploits funding his endless search for the next thrilling game of chance.

Attributes

Strength

8, modifier -1

Dexterity

20, modifier +5

Constitution

14, modifier +2

Intelligence

14, modifier +2

Wisdom

12, modifier +1

Charisma

16, modifier +3

Actions

Lucky Gamble

Gempinch rolls 2d6; on a 10 or higher, he gains 1d10 temporary hit points.

Quick Pickpocket

Make a Dexterity (Sleight of Hand) check against a target's passive Perception.

Illusory Escape

Gempinch creates an illusory duplicate of himself, granting disadvantage on attacks against him until the end of his next turn.

Daring Dash

Gempinch moves up to his speed without provoking opportunity attacks.

Smoke and Mirrors

Gempinch exhales a cloud of smoke, creating a heavily obscured area in a 20 ft. radius for 1 minute.

Gambler's Luck

Gempinch can reroll one failed saving throw per turn.

Abilities

Lucky Heirloom

Gempinch has advantage on all luck-based rolls due to his father's pipe.

Evasive Maneuvers

Gempinch can use a bonus action to take the Disengage action.

Trickster's Charm

Enemies have disadvantage on saving throws against Gempinch's charm effects.

Cunning Action

Gempinch can take a bonus action to Dash, Disengage, or Hide.

Saving throws

strength

+1

dexterity

+9

constitution

+6

intelligence

+5

wisdom

+4

charisma

+7

Legendary actions

Fortune's Favor

Gempinch can reroll a failed attack roll or saving throw, taking the new result.

High-Stakes Gamble

Gempinch can force one creature within 30 ft. to make a DC 15 Wisdom saving throw or become frightened until the end of their next turn.

Master of Disguise

Gempinch magically disguises himself as any creature he has seen, lasting for 1 hour.

Damage resistances

Psychic

Condition immunities

Frightened

Public creation

Worldbuilding Context

Gempinch is a public character profile shared by Headsmansbasterdthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Earth Post Arcane Awakening, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

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