Artwork for Spider-Dan

Character

Spider-Dan

Created by RavynMoon

Dan Alfürsson was a third-generation ironworker from a small Swedish-American community in Queens, spending his days riveting steel beams and cracking jokes with his crew at the Oscorp construction site. On an unremarkable Tuesday afternoon in 1982, a genetically modified arachnid—the result of a classified government experiment—escaped its containment and found its way into Dan's lunch thermos, biting him as he unscrewed the cap. Unlike the lean, quick-reflexed teenager who would become the world's most famous wall-crawler in another reality, Dan's transformation manifested differently; his already-substantial frame became a dense, muscular powerhouse, and his enhanced strength channeled itself into raw, devastating momentum rather than acrobatic finesse. When he first discovered he could cling to buildings and swing through the urban canyons, his 280-pound frame created shockwaves that cracked windows and toppled scaffolding, earning him the reluctant nickname "Spider-Dan the Wrecking Man." His magnificent ginger beard, which he refused to trim despite the mask's protests, became as much a part of his identity as the web-shooters he fashioned from his construction knowledge. Rather than becoming a traditional hero, Dan found his calling using his unique abilities to clear condemned buildings, demolish unsafe structures, and rescue workers trapped in industrial disasters—a career that seemed far more practical than fighting supervillains in tights.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
RavynMoon
Connected worlds
0
Detail fields
11
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Alignment
Neutral Good
Size
Large
Armor class
15
Hit points
150
Speed
30
Challenge
10
Experience
5000
Languages
Common, Swedish
Senses
Darkvision 60 ft., Passive Perception 12
Skills
Athletics, Perception, Intimidation

Biography

Dan Alfürsson was a third-generation ironworker from a small Swedish-American community in Queens, spending his days riveting steel beams and cracking jokes with his crew at the Oscorp construction site. On an unremarkable Tuesday afternoon in 1982, a genetically modified arachnid—the result of a classified government experiment—escaped its containment and found its way into Dan's lunch thermos, biting him as he unscrewed the cap. Unlike the lean, quick-reflexed teenager who would become the world's most famous wall-crawler in another reality, Dan's transformation manifested differently; his already-substantial frame became a dense, muscular powerhouse, and his enhanced strength channeled itself into raw, devastating momentum rather than acrobatic finesse. When he first discovered he could cling to buildings and swing through the urban canyons, his 280-pound frame created shockwaves that cracked windows and toppled scaffolding, earning him the reluctant nickname "Spider-Dan the Wrecking Man." His magnificent ginger beard, which he refused to trim despite the mask's protests, became as much a part of his identity as the web-shooters he fashioned from his construction knowledge. Rather than becoming a traditional hero, Dan found his calling using his unique abilities to clear condemned buildings, demolish unsafe structures, and rescue workers trapped in industrial disasters—a career that seemed far more practical than fighting supervillains in tights.

Attributes

Strength

20, modifier 5

Dexterity

14, modifier 2

Constitution

20, modifier 5

Intelligence

12, modifier 1

Wisdom

10, modifier 0

Charisma

8, modifier -1

Actions

Swinging Wrecking Ball

Spider-Dan swings into enemies, dealing 3d10 bludgeoning damage and knocking them back 10 feet.

Web Shooter

Spider-Dan fires a web that restrains a target. The target must succeed on a DC 15 Strength saving throw or be restrained until they break free.

Ground Smash

Spider-Dan slams the ground, creating a shockwave. All creatures within 15 feet must make a DC 15 Dexterity saving throw or take 4d6 bludgeoning damage and be knocked prone.

Rescue Operation

Spider-Dan can use his action to free a creature from restraints or debris, allowing them to act immediately.

Abilities

Wrecking Momentum

When Spider-Dan moves, he creates shockwaves that can knock prone creatures within 10 feet.

Saving throws

strength

8

dexterity

5

constitution

8

Damage resistances

bludgeoning

piercing

slashing

Public creation

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