Artwork for Mary Sanderson

Character

Mary Sanderson

Created by EternalWarlock7305

Mary Sanderson's origins trace back to a long lineage of distinguished witches, a legacy that she embraces with unwavering devotion. Born to a powerful witch mother and a werewolf father, Mary's dual nature grants her a unique set of abilities, allowing her to wield potent magic while also possessing the enhanced senses and ferocity of her lycanthropic heritage. Adorned in a striking ensemble of a red bodice, red-orange sleeves, and a blood-red hooded cape, Mary's appearance is as captivating as her skills. With a long black and white tartan skirt and serpentine black and purple hair, she cuts an imposing figure, further enhanced by the spiders that dance among her tresses. Mary's mastery of potion-making and her ability to procure the most unusual and unsettling ingredients have made her a force to be reckoned with. Driven by an insatiable thirst for youth and a devotion to a dark god known as "the Master," Mary delights in tormenting her enemies, using her werewolf-enhanced senses to track them down and her magic to

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 3 artwork images supplied by the creator.

Creation type
Character
Shared by
EternalWarlock7305
Connected worlds
1
Detail fields
14
Profile sections
6
Artwork images
3

Details

Type
Humanoid
Race
Human
Class
Ranger
Gender
female
Alignment
Chaotic Evil
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Infernal, Elvish
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Arcana, Deception, Intimidation, Perception

Biography

Mary Sanderson's origins trace back to a long lineage of distinguished witches, a legacy that she embraces with unwavering devotion. Born to a powerful witch mother and a werewolf father, Mary's dual nature grants her a unique set of abilities, allowing her to wield potent magic while also possessing the enhanced senses and ferocity of her lycanthropic heritage. Adorned in a striking ensemble of a red bodice, red-orange sleeves, and a blood-red hooded cape, Mary's appearance is as captivating as her skills. With a long black and white tartan skirt and serpentine black and purple hair, she cuts an imposing figure, further enhanced by the spiders that dance among her tresses. Mary's mastery of potion-making and her ability to procure the most unusual and unsettling ingredients have made her a force to be reckoned with. Driven by an insatiable thirst for youth and a devotion to a dark god known as "the Master," Mary delights in tormenting her enemies, using her werewolf-enhanced senses to track them down and her magic to bind them in agony.

Attributes

Strength

14, modifier 2

Dexterity

16, modifier 3

Constitution

20, modifier 5

Intelligence

18, modifier 4

Wisdom

15, modifier 2

Charisma

19, modifier 4

Actions

Life Drain

Melee Spell Attack: +8 to hit, reach 5 ft., one creature. Hit: 3d10 necrotic damage, and Mary regains hit points equal to half the damage dealt.

Potion of Torment

As an action, Mary can throw a vial of her potion at a target within 30 feet. The target must succeed on a DC 16 Constitution saving throw or take 4d6 poison damage and be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a

Werewolf Sniff

As a bonus action, Mary can sense the location of any creature within 60 feet that is not behind total cover. This ability can be used once per short rest.

Cursed Spiders

Mary can summon a swarm of spiders as an action. The swarm occupies a 10-foot square and lasts for 1 minute. Creatures that start their turn in the swarm must succeed on a DC 15 Dexterity saving throw or take 2d6 poison damage and be restrained until the end of their next turn.

Bark of the Beast

As a reaction when attacked, Mary can bark loudly, imposing disadvantage on the attack roll. This ability can be used three times per long rest.

Flight of the Witch

Mary can fly up to 60 feet as a bonus action, allowing her to reposition herself in combat or escape danger.

Abilities

Dark Devotion

Advantage on saving throws against being charmed or frightened.

Potion Mastery

Can create potions that grant temporary hit points equal to 1d10 + Intelligence modifier.

Saving throws

strength

6

dexterity

7

intelligence

8

wisdom

5

constitution

9

charisma

8

Damage resistances

Poison

Necrotic

Mary Sanderson artwork 2
Mary Sanderson artwork 3

Public creation

Worldbuilding Context

Mary Sanderson is a public character profile shared by EternalWarlock7305through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Erebus Hollow, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

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