
Character
Sherlock Gnomes
Sherlock Gnomes was born into a long line of renowned investigators, his family's legacy stretching back generations. As a young halfling, he displayed an uncanny aptitude for observation and deduction, solving complex mysteries that baffled even the most seasoned detectives. Driven by an insatiable curiosity and a deep-seated sense of justice, Sherlock honed his skills, becoming a master of disguise, a skilled marksman, and an expert in the art of hand-to-hand combat. Sherlock's reputation soon spread far and wide, and he found himself in high demand, sought out by the elite of the New North American Alliance to unravel the most perplexing cases. Despite his unorthodox methods and penchant for getting into trouble, Sherlock's brilliant mind and unwavering determination always led him to the truth, earning him the respect and admiration of his peers. Yet, beneath his confident exterior, Sherlock harbored a deep loneliness, a byproduct of his solitary life as a detective. He found solace in the comforts of recreational stimulants, which fueled his restless mind and allowed him to escape the burden of his own thoughts. Despite his eccentricities, Sherlock remained a force to be reckoned with, a master of his craft who would stop at nothing to bring the guilty to justice and protect the innocent.
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What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 8 structured sections; 3 artwork images supplied by the creator.
- Creation type
- Character
- Shared by
- Headsmansbasterd
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 8
- Artwork images
- 3
Details
- Type
- Humanoid
- Race
- Halfling
- Class
- Rogue
- Gender
- male
- Alignment
- Lawful Neutral
- Faction
- New north American alliance
- Size
- Small
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5900
- Languages
- Common, Halfling, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 16
- Skills
- Investigation, Perception, Stealth, Insight
Biography
Sherlock Gnomes was born into a long line of renowned investigators, his family's legacy stretching back generations. As a young halfling, he displayed an uncanny aptitude for observation and deduction, solving complex mysteries that baffled even the most seasoned detectives. Driven by an insatiable curiosity and a deep-seated sense of justice, Sherlock honed his skills, becoming a master of disguise, a skilled marksman, and an expert in the art of hand-to-hand combat. Sherlock's reputation soon spread far and wide, and he found himself in high demand, sought out by the elite of the New North American Alliance to unravel the most perplexing cases. Despite his unorthodox methods and penchant for getting into trouble, Sherlock's brilliant mind and unwavering determination always led him to the truth, earning him the respect and admiration of his peers. Yet, beneath his confident exterior, Sherlock harbored a deep loneliness, a byproduct of his solitary life as a detective. He found solace in the comforts of recreational stimulants, which fueled his restless mind and allowed him to escape the burden of his own thoughts. Despite his eccentricities, Sherlock remained a force to be reckoned with, a master of his craft who would stop at nothing to bring the guilty to justice and protect the innocent.
Attributes
Strength
10, modifier 0
Dexterity
18, modifier 4
Constitution
16, modifier 3
Intelligence
20, modifier 5
Wisdom
14, modifier 2
Charisma
12, modifier 1
Actions
Detective's Deduction
Sherlock makes an Intelligence (Investigation) check. On a success, he can reveal a hidden clue or secret.
Quick Draw
Sherlock can make a ranged attack with his firearm, dealing 2d10 piercing damage on a hit.
Martial Arts Mastery
Sherlock makes two unarmed strikes, each dealing 1d6 + 4 bludgeoning damage.
Smoke Screen
Sherlock creates a cloud of smoke in a 20 ft. radius, heavily obscuring the area for 1 minute.
Tactical Retreat
Sherlock can move up to half his speed without provoking opportunity attacks.
Dapper Disguise
Sherlock can change his appearance as per the Disguise Self spell for 1 hour.
Abilities
Mastermind's Insight
Sherlock has advantage on Intelligence checks and saving throws.
Evasion
When subjected to an effect that allows a Dexterity saving throw, Sherlock takes no damage on a success.
Cunning Action
Sherlock can take a bonus action to Dash, Disengage, or Hide.
Perfect Memory
Sherlock can recall any detail he has seen or heard with perfect clarity.
Saving throws
strength
0
dexterity
8
constitution
7
intelligence
9
wisdom
6
Legendary actions
Masterful Insight
Sherlock can make an Intelligence check to gain advantage on his next attack roll or saving throw.
Smoke and Mirrors
Sherlock creates an illusory duplicate of himself that lasts until the end of his next turn.
Quick Escape
Sherlock can immediately move up to his speed and take the Hide action.
Damage resistances
Poison
Psychic
Condition immunities
Charmed
Frightened
Gallery


Public creation
Worldbuilding Context
Sherlock Gnomes is a public character profile shared by Headsmansbasterdthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Earth Post Arcane Awakening, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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