
Character
The Dormouse
The Dormouse was born beneath the roots of an ancient Wonderland oak, where time moves differently than in other lands, and he emerged into consciousness already half-dreaming, his eyelids heavy with the weight of centuries-old enchantments that no magic could break. For years he wandered Wonderland's gardens and forests, perpetually seeking sanctuary in any warm, soft place—beneath toadstools, within hollow logs, and once even in the Queen of Hearts' prized rose beds—only to be violently expelled each time just as sleep's gentle embrace claimed him. His eternal exhaustion made him an outcast, a creature too drowsy to be useful and too restless in his incomplete slumber to be left alone, until fate delivered him to the Mad Hatter's perpetual tea party, where his narcolepsy was not a flaw but a perfect fit. Discovering the teapot as his sanctuary, the Dormouse finally found a place where his constant need for sleep was not merely tolerated but expected, and where the Mad Hatter and March Hare seemed to understand that his drowsiness was not laziness but a fundamental part of his nature. Yet beneath his blue nightcap lies a fierce protector, for the mere whisper of a feline presence transforms the sleepy mouse into a wild, frenzied creature driven by some primal memory he cannot quite recall, suggesting that his peaceful demeanor masks a darker past he has chosen to forget through eternal slumber.
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What this public profile contains
This view-only profile includes a creator-written description; 12 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- AncientGryphon9289
- Connected worlds
- 1
- Detail fields
- 12
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Beast
- Gender
- male
- Alignment
- Neutral Good
- Size
- Small
- Armor class
- 12
- Hit points
- 30
- Speed
- 30
- Challenge
- 1/4
- Experience
- 50
- Languages
- Common, Sylvan
- Senses
- Darkvision 60 ft., Passive Perception 13
- Skills
- Stealth, Perception
Biography
The Dormouse was born beneath the roots of an ancient Wonderland oak, where time moves differently than in other lands, and he emerged into consciousness already half-dreaming, his eyelids heavy with the weight of centuries-old enchantments that no magic could break. For years he wandered Wonderland's gardens and forests, perpetually seeking sanctuary in any warm, soft place—beneath toadstools, within hollow logs, and once even in the Queen of Hearts' prized rose beds—only to be violently expelled each time just as sleep's gentle embrace claimed him. His eternal exhaustion made him an outcast, a creature too drowsy to be useful and too restless in his incomplete slumber to be left alone, until fate delivered him to the Mad Hatter's perpetual tea party, where his narcolepsy was not a flaw but a perfect fit. Discovering the teapot as his sanctuary, the Dormouse finally found a place where his constant need for sleep was not merely tolerated but expected, and where the Mad Hatter and March Hare seemed to understand that his drowsiness was not laziness but a fundamental part of his nature. Yet beneath his blue nightcap lies a fierce protector, for the mere whisper of a feline presence transforms the sleepy mouse into a wild, frenzied creature driven by some primal memory he cannot quite recall, suggesting that his peaceful demeanor masks a darker past he has chosen to forget through eternal slumber.
Attributes
Strength
8, modifier -1
Dexterity
14, modifier +2
Constitution
14, modifier +2
Intelligence
10, modifier 0
Wisdom
12, modifier +1
Charisma
10, modifier 0
Actions
Sleepy Nudge
The Dormouse nudges a creature within 5 ft. to induce drowsiness. Target must succeed on a DC 12 Wisdom save or fall asleep for 1 minute.
Teapot Hideaway
The Dormouse can hide in a teapot, gaining advantage on stealth checks and becoming invisible until he moves or attacks.
Frenzied Escape
If threatened, the Dormouse can dash as a bonus action, moving up to 50 ft. and gaining +2 to AC until the start of his next turn.
Abilities
Eternal Slumber
The Dormouse has advantage on saving throws against being frightened.
Feline Frenzy
When a cat is nearby, the Dormouse gains +5 to initiative and can take an extra action.
Saving throws
strength
-1
dexterity
+2
constitution
+2
intelligence
0
wisdom
+1
charisma
0
Damage resistances
Poison
Public creation
Worldbuilding Context
The Dormouse is a public character profile shared by AncientGryphon9289through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Wonderland, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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