
Character
Nick Baker
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Elvish, Sylvan
- Senses
- Darkvision 60 ft., Keen Smell, Passive Perception 15
- Skills
- Survival, Nature, Perception, Stealth
Biography
Born beneath a blood moon to Alpha Marcus Baker and his human mate, Nick grew up straddling two worlds—the untamed wilderness of his father's pack and the structured discipline of human society. His earliest memories are of tracking prey through ancient forests with his pack siblings, learning to read animal signs as fluently as written language, honing his instincts with bow and blade until he became his father's most trusted hunter. When he met Kathryn at a fateful autumn equinox gathering, Nick recognized in her an untapped magical potential that mirrored his own connection to the primal forces of nature, and their union bridged the gap between the lupine clans and the local coven in ways neither community had anticipated. While his wife now navigates the complexities of arcane study and ritual magic, Nick remains her anchor to the earth itself, drawing upon decades of wilderness knowledge to support her fledgling power. His father's legacy of leadership runs through his veins, yet Nick has chosen a quieter path—one where he tends the boundaries between supernatural factions and serves as mediator rather than alpha, using his intimate understanding of both beast and spell to keep the peace. In the shadowed forests surrounding their territory, Nick moves like a ghost, his bow singing its ancient song, forever caught between the howl of his blood and the calling of something greater than himself.
Attributes
Strength
16, modifier 3
Dexterity
18, modifier 4
Constitution
20, modifier 5
Intelligence
12, modifier 1
Wisdom
15, modifier 2
Charisma
14, modifier 2
Actions
Longbow Attack
Make a ranged attack with a longbow. On a hit, deal 1d8 + 4 piercing damage.
Hunter's Mark
Choose a creature you can see within 90 ft. Until the spell ends, deal an extra 1d6 damage on hits.
Nature's Embrace
Once per long rest, heal yourself or an ally within 30 ft. for 3d8 + your Wisdom modifier.
Ghostly Movement
As a bonus action, become invisible until the start of your next turn or until you attack.
Abilities
Primal Connection
Advantage on Nature and Survival checks due to deep bond with nature.
Mediator's Insight
Can sense the emotions of nearby creatures, granting advantage on Persuasion checks.
Saving throws
strength
6
dexterity
7
constitution
8
wisdom
5
Damage resistances
Piercing
Slashing
Gallery

World connections