Artwork for Bardin Tara

Character

Bardin Tara

Created by VastDragon5582

Born under the blood-red mesas of the Dusty Reaches, Bardin Tara was the runt of his warren, his antlers growing in crooked and uneven while his siblings mocked his clumsiness. Rather than accept a life of ridicule, the young jackalope taught himself the art of stealth and sleight of hand, becoming so skilled at moving unseen that even his own family couldn't track him through the sage brush. When a band of rustlers threatened to destroy his warren for sport, Bardin used his cunning to outwit them, leading them on a merry chase through canyon and gully until they abandoned their wicked pursuit, earning him the respect of his kind and the nickname "The Phantom of the Badlands." He took to the frontier life, donning the garb of a wandering gunslinger to better blend in with human settlements, though his quick wits and nimble fingers proved far more valuable than any revolver. Along his travels, he gathered a loyal crew of fellow jackalopes who shared his code of justice, and together they right wrongs across the dusty plains. His most treasured companion came in the form of a scarred, one-eyed cattle dog he found half-starved beside an abandoned homestead, the creature proving as loyal and capable as any outlaw partner could be. Now Bardin rides the open range, a folk hero whispered about in saloons, a jackalope with honor who proves that even the smallest creature can stand tall against darkness.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes a creator-written description; 13 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
VastDragon5582
Connected worlds
0
Detail fields
13
Profile sections
6
Artwork images
1

Details

Type
Beast
Class
Rogue
Gender
male
Alignment
Lawful Good
Size
Medium
Armor class
15
Hit points
45
Speed
30
Challenge
5
Experience
1800
Languages
Common, Sylvan
Senses
Darkvision 60 ft., Hearing, Smell
Skills
Stealth, Sleight of Hand, Animal Handling, Persuasion

Biography

Born under the blood-red mesas of the Dusty Reaches, Bardin Tara was the runt of his warren, his antlers growing in crooked and uneven while his siblings mocked his clumsiness. Rather than accept a life of ridicule, the young jackalope taught himself the art of stealth and sleight of hand, becoming so skilled at moving unseen that even his own family couldn't track him through the sage brush. When a band of rustlers threatened to destroy his warren for sport, Bardin used his cunning to outwit them, leading them on a merry chase through canyon and gully until they abandoned their wicked pursuit, earning him the respect of his kind and the nickname "The Phantom of the Badlands." He took to the frontier life, donning the garb of a wandering gunslinger to better blend in with human settlements, though his quick wits and nimble fingers proved far more valuable than any revolver. Along his travels, he gathered a loyal crew of fellow jackalopes who shared his code of justice, and together they right wrongs across the dusty plains. His most treasured companion came in the form of a scarred, one-eyed cattle dog he found half-starved beside an abandoned homestead, the creature proving as loyal and capable as any outlaw partner could be. Now Bardin rides the open range, a folk hero whispered about in saloons, a jackalope with honor who proves that even the smallest creature can stand tall against darkness.

Attributes

Strength

12, modifier +1

Dexterity

18, modifier +4

Constitution

16, modifier +3

Intelligence

14, modifier +2

Wisdom

15, modifier +2

Charisma

16, modifier +3

Actions

Quick Shot

Bardin fires a ranged attack with his trusty slingshot, dealing 1d8+4 piercing damage.

Cunning Trick

Bardin can create a distraction, granting allies advantage on their next attack roll.

Phantom Dash

Bardin can dash as a bonus action, moving up to 60 feet without provoking opportunity attacks.

Rogue's Gambit

Bardin can make a melee attack, dealing an additional 2d6 damage if he has advantage.

Abilities

Cunning Escape

Bardin can use his bonus action to disengage or hide, even in combat.

Jackalope's Agility

Bardin has advantage on Dexterity saving throws against effects that would restrain him.

Saving throws

strength

+1

dexterity

+4

intelligence

+2

wisdom

+2

constitution

+3

charisma

+3

Damage resistances

Piercing

Bludgeoning

Public creation

Worldbuilding Context

Bardin Tara is a public character profile shared by VastDragon5582through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

Explore the profile as a standalone creative reference, then open Summon Worlds when you want to connect your own characters, locations, art, and lore inside a living World.

Continue building

Develop the ideas around Bardin Tara

Use Bardin Tara as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.