
Character
Inzalea Zayne
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Warlock
- Gender
- female
- Alignment
- Chaotic Evil
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5900
- Languages
- Common, Infernal, Celestial
- Senses
- Darkvision 60 ft., Passive Perception 12
- Skills
- Arcana, Deception, Insight, Intimidation
Biography
Born beneath crooked stars in the untamed wilderness, Inzalea learned early that survival demanded both cunning and cruelty. As a young woman, she wandered the borderlands as a fortune teller, reading palms and bones for copper coins, though her true gift lay in communing with the restless dead who whispered secrets from beyond the veil. Her gift attracted the attention of something vast and terrible dwelling in the spaces between worlds—a nightmarish entity that offered her power beyond imagination in exchange for her servitude. She accepted without hesitation, and the pact rewrote her very essence, flooding her veins with dark magic and transforming her into something far more dangerous than any mortal woman, yet leaving a hideous dark scar on her face. When the kingdom's soldiers came to arrest her for her fraudulent prophecies and the mysterious deaths that followed her travels, she did not run—she fought, and she won, burning the garrison to ash with borrowed power from her aberrant patron. Her meticulous planning and fanatical devotion to her dark patron led her to the royal palace, where she believed she had orchestrated the perfect vengeance against those who represented order and law. The slaughter of Queen Vo's family was methodical, almost ritualistic, each death a careful note in a symphony of chaos she conducted with her serrated blade and eldritch incantations. Yet in the violence, she made a critical error—the Queen's reflection, a fragment of her very soul, escaped into shadow, becoming a weapon Inzalea never anticipated. Now the hag wanders the realm sleepless and tormented, her meticulous mind unraveling during bouts of melancholy and rage, her days occupied by perfecting dark recipes and communing with the ghosts of her victims, unaware that her greatest enemy still draws breath somewhere in the twilight between worlds.
Attributes
Strength
12, modifier 1
Dexterity
16, modifier 3
Constitution
20, modifier 5
Intelligence
18, modifier 4
Wisdom
14, modifier 2
Charisma
22, modifier 6
Actions
Serrated Dagger
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 2d6 + 5 piercing damage.
Eldritch Blast
Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 3d10 force damage.
Curse of Reflection
Target must succeed on a DC 18 Wisdom saving throw or be cursed, taking 3d8 necrotic damage each turn until removed.
Spectral Summon
Summon 1d4 spectral ghosts to aid in battle. Each ghost has 20 HP and can attack once per turn.
Ritual of Vengeance
Spend 1 minute to prepare a ritual that allows the next attack to deal an additional 4d6 necrotic damage.
Nightmare's Grasp
Target must make a DC 18 Constitution saving throw or be paralyzed for 1 minute. They can repeat the save at the end of each of their turns.
Abilities
Dark Bargain
Gains advantage on saving throws against being charmed or frightened.
Cunning Mind
Can take an additional action on its turn to cast a spell.
Ghostly Whispers
Can communicate with the dead, gaining advantage on Insight checks.
Vengeful Spirit
When reduced to 0 hit points, can make a final attack before falling.
Saving throws
strength
5
dexterity
7
intelligence
8
wisdom
6
constitution
9
charisma
10
Legendary actions
Haunting Echo
Inzalea can force one creature she can see to make a DC 18 Wisdom saving throw or take 3d10 psychic damage and be frightened until the end of their next turn.
Shadow Step
Inzalea can teleport up to 60 feet to an unoccupied space she can see, leaving behind a shadowy afterimage that lasts until the start of her next turn.
Vengeful Strike
Inzalea can make one Serrated Dagger attack as a legendary action.
Damage resistances
Necrotic
Psychic
Condition immunities
Charmed
Frightened
World connections