Artwork for Ashguard

Character

Ashguard

Created by EternalPanda7938

Born from a forbidden alchemical experiment in the volcanic wastelands of the Scorched Spine Mountains, Ashguard emerged as a twisted abomination when a rogue artificer attempted to merge three separate draconic essences into a single reptilian vessel. The three heads that crown his massive frame each possess a distinct consciousness—one driven by cunning deception, one consumed by primal hunger, and one burning with an insatiable desire for destruction—creating an entity that embodies chaos incarnate. His discovery of fire breathing came not through natural evolution but through the constant internal warfare between his three minds, their conflicting energies eventually combusting within his chest cavity and transforming him into a living inferno. Abandoned by his creator and hunted by those who feared his existence, Ashguard learned to exploit the fractured nature of his psyche as a weapon, using his multiple perspectives to outmaneuver and deceive those who pursued him. Now he roams the untamed wilderness as a phantom terror, leading packs of corrupted beasts and sowing discord among civilizations, driven by an unpredictable blend of instincts that makes him as likely to betray his own allies as he is to incinerate entire settlements on a whim. His three heads whisper secrets to one another in a language no mortal can comprehend, plotting schemes that span across kingdoms and centuries. To those who have glimpsed him in the darkness, Ashguard represents nature's darkest potential—a creature that should never have been born, yet thrives as a force of pure, uncontrollable malevolence.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
EternalPanda7938
Connected worlds
1
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Monstrosity
Class
Rogue
Gender
male
Alignment
Chaotic Evil
Faction
Beast Animals
Size
Gargantuan
Armor class
18
Hit points
350
Speed
30
Challenge
25
Experience
100000
Languages
Draconic, Infernal, Beast Speech
Senses
Darkvision 120 ft., Truesight 60 ft., Passive Perception 18
Skills
Deception, Intimidation, Stealth, Survival

Biography

Born from a forbidden alchemical experiment in the volcanic wastelands of the Scorched Spine Mountains, Ashguard emerged as a twisted abomination when a rogue artificer attempted to merge three separate draconic essences into a single reptilian vessel. The three heads that crown his massive frame each possess a distinct consciousness—one driven by cunning deception, one consumed by primal hunger, and one burning with an insatiable desire for destruction—creating an entity that embodies chaos incarnate. His discovery of fire breathing came not through natural evolution but through the constant internal warfare between his three minds, their conflicting energies eventually combusting within his chest cavity and transforming him into a living inferno. Abandoned by his creator and hunted by those who feared his existence, Ashguard learned to exploit the fractured nature of his psyche as a weapon, using his multiple perspectives to outmaneuver and deceive those who pursued him. Now he roams the untamed wilderness as a phantom terror, leading packs of corrupted beasts and sowing discord among civilizations, driven by an unpredictable blend of instincts that makes him as likely to betray his own allies as he is to incinerate entire settlements on a whim. His three heads whisper secrets to one another in a language no mortal can comprehend, plotting schemes that span across kingdoms and centuries. To those who have glimpsed him in the darkness, Ashguard represents nature's darkest potential—a creature that should never have been born, yet thrives as a force of pure, uncontrollable malevolence.

Attributes

Strength

30, modifier +10

Dexterity

14, modifier +2

Constitution

30, modifier +10

Intelligence

18, modifier +4

Wisdom

16, modifier +3

Charisma

20, modifier +5

Actions

Multiattack

Ashguard makes three attacks: one with his bite and two with his claws.

Bite

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 4d12 + 10 piercing damage.

Claw

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 3d10 + 10 slashing damage.

Fire Breath

Recharge 5-6. Ashguard exhales fire in a 60-ft. cone, dealing 12d10 fire damage. DC 20 Dex save for half.

Chaos Whisper

As a bonus action, Ashguard can communicate with beasts within 60 ft., gaining advantage on their next attack.

Abilities

Infernal Flame

Ashguard can breathe fire, dealing 12d10 fire damage in a 60-foot cone. DC 20 Dexterity save for half damage.

Cunning Deception

Once per turn, Ashguard can impose disadvantage on an enemy's attack roll against him.

Saving throws

strength

+10

dexterity

+2

constitution

+10

intelligence

+4

wisdom

+3

charisma

+5

Damage resistances

Fire

Poison

Public creation

Worldbuilding Context

Ashguard is a public character profile shared by EternalPanda7938through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

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World connections

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