
Weapon
Chair of the Alehouse Brawler
Name: Chair Description: The Chair of the Alehouse Brawler This sturdy wooden chair, worn from years of use in a rowdy tavern, has been imbued with magical properties. Once per long rest, the Chair of the Alehouse Brawler can be used as a powerful weapon by slamming it down on the ground or against an enemy. When activated, the chair releases a shockwave that knocks back all enemies within a 10-foot radius and inflicts 1d6 bludgeoning damage. In addition, while sitting on the Chair of the Alehouse Brawler during a short rest, the user gains temporary hit points equal to their Constitution modifier. The chair also grants advantage on saving throws against being knocked prone or charmed. This legendary chair has seen many drunken brawls and witnessed numerous tales of valor and debauchery. It is said that those who wield it in battle are granted the courage and strength of a seasoned tavern brawler.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 8 labeled detail fields; 1 artwork image supplied by the creator.
- Creation type
- Weapon
- Shared by
- Vramen
- Connected worlds
- 0
- Detail fields
- 8
- Profile sections
- 0
- Artwork images
- 1
Details
- Type
- improvised weapon
- Rarity
- legendary
- Damage
- 1d6
- Damage type
- bludgeoning
- Range
- 0
- Properties
- two-handed, special
- Weight
- 10
- Price
- 5000
Public creation
Worldbuilding Context
Chair of the Alehouse Brawler is a public weapon profile shared by Vramenthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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Use Chair of the Alehouse Brawler as a weapon reference when planning origin, wielders, capabilities, limitations, visual identity, and story consequences. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.