
Character
Captain Aric Veyla
Captain Aric Veylan's path to becoming a seasoned commander of the Galactic Army was anything but ordinary. Born on the remote outpost of Zephyr, Aric grew up amidst the vast, unexplored regions of the galaxy, captivated by tales of ancient civilizations and the mysteries that lurked beyond the stars. As a young cadet, he demonstrated an uncanny aptitude for strategy and a relentless drive to uncover the truth, traits that would shape his future. Assigned to the prestigious Zenith Citadel, Aric quickly rose through the ranks, his tactical brilliance and unwavering loyalty earning him the respect of his peers and superiors. Yet, beneath his stoic demeanor, a burning curiosity consumed him – a desire to unravel the secrets that lay buried within the very walls of the Citadel. Whispers of ancient artifacts, long-forgotten technologies, and the remnants of vanished empires fueled his personal quest, leading him on a journey of discovery that would test the limits of his resolve and challenge the very foundations of the Order he served. As he navigates the treacherous political landscape and confronts formidable foes, Aric remains steadfast in his commitment to protect the galaxy, all the while driven by an unwavering determination to uncover the truth that has eluded so many before him.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- MemaguerBG
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 8
- Artwork images
- 1
Details
- Type
- Humanoid
- Alignment
- Lawful Good
- Size
- Medium
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Galactic Standard, Ancient Tongue
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Insight, Persuasion, History, Arcana
Biography
Captain Aric Veylan's path to becoming a seasoned commander of the Galactic Army was anything but ordinary. Born on the remote outpost of Zephyr, Aric grew up amidst the vast, unexplored regions of the galaxy, captivated by tales of ancient civilizations and the mysteries that lurked beyond the stars. As a young cadet, he demonstrated an uncanny aptitude for strategy and a relentless drive to uncover the truth, traits that would shape his future. Assigned to the prestigious Zenith Citadel, Aric quickly rose through the ranks, his tactical brilliance and unwavering loyalty earning him the respect of his peers and superiors. Yet, beneath his stoic demeanor, a burning curiosity consumed him – a desire to unravel the secrets that lay buried within the very walls of the Citadel. Whispers of ancient artifacts, long-forgotten technologies, and the remnants of vanished empires fueled his personal quest, leading him on a journey of discovery that would test the limits of his resolve and challenge the very foundations of the Order he served. As he navigates the treacherous political landscape and confronts formidable foes, Aric remains steadfast in his commitment to protect the galaxy, all the while driven by an unwavering determination to uncover the truth that has eluded so many before him.
Attributes
Strength
16, modifier 3
Dexterity
14, modifier 2
Constitution
20, modifier 5
Intelligence
20, modifier 5
Wisdom
18, modifier 4
Charisma
16, modifier 3
Actions
Galactic Strike
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 25 (4d8 + 6) slashing damage.
Tactical Maneuver
Choose one ally within 30 feet. That ally can immediately use their reaction to move up to half their speed without provoking opportunity attacks.
Uncover Secrets
Aric can spend an action to make an Intelligence (Investigation) check (DC 18) to reveal hidden information about the battlefield or enemy weaknesses.
Abilities
Strategic Insight
Captain Aric can add his Intelligence modifier to initiative rolls.
Tactical Command
All allies within 30 feet gain a +2 bonus to attack rolls.
Saving throws
strength
8
dexterity
7
intelligence
10
wisdom
9
constitution
10
charisma
8
Legendary actions
Commanding Presence
Aric can use 2 legendary actions to grant one ally within 30 feet an additional action on their turn.
Strategic Retreat
Aric can use 1 legendary action to move up to his speed without provoking opportunity attacks.
Unleash the Order
Aric can use 3 legendary actions to summon a squad of 3 (CR 1) Galactic Soldiers that act on his initiative count for one round.
Damage resistances
Psychic
Condition immunities
Charmed
Frightened
Public creation
Worldbuilding Context
Captain Aric Veyla is a public character profile shared by MemaguerBGthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Star Warder, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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