Artwork for Lord Hargrave

Character

Lord Hargrave

Created by Rosalyn the Seer

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Humanoid
Race
Human
Gender
male
Alignment
Neutral Evil
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Elvish, Draconic
Senses
Darkvision 60 ft., Passive Perception 13
Skills
Deception, Persuasion, Insight, History

Biography

Lord Hargrave was born the seventh son of a minor noble house, a position that guaranteed him nothing but the bitter taste of irrelevance in his father's shadow. As a youth, he witnessed a traveling merchant display an ancient tapestry depicting the God-King seated upon a throne of starlight, and something within him fractured and reformed—an obsession that would consume his every waking moment. Through decades of cunning manipulation, blackmail, and strategic marriages, he clawed his way from obscurity to command of the eastern territories, yet the crown remained maddeningly beyond his grasp, held by distant relatives with stronger claims. When whispers reached him of a hidden artifact—a key or map or prophecy that could legitimize his ascension—Hargrave saw his singular chance, and he dispatched his most expendable scout on a quest through cursed lands and forgotten kingdoms with orders that seemed to guarantee failure. The scout's impossible mission was never truly about retrieval; rather, Hargrave needed a scapegoat whose death would explain away his desperate measures to the court, while he orchestrated his final move toward the throne. In the dead of night, he began gathering mercenaries and speaking in hushed tones with discontented lords, all the while composing elaborate eulogies for the scout he'd sent to die in the wastes.

Attributes

Strength

12, modifier +1

Dexterity

14, modifier +2

Constitution

16, modifier +3

Intelligence

18, modifier +4

Wisdom

16, modifier +3

Charisma

20, modifier +5

Actions

Commanding Presence

As an action, impose disadvantage on one target's next attack roll. Range 30 ft.

Tactical Retreat

As a bonus action, move up to half your speed without provoking opportunity attacks.

Whispers of Betrayal

Choose one creature within 60 ft. to make a DC 15 Wisdom saving throw or take 4d6 psychic damage and become frightened until the end of its next turn.

Scapegoat's Gambit

As an action, designate one ally within 30 ft. to take damage instead of you. You take half the damage they would have taken.

Abilities

Master Manipulator

Gain advantage on deception and persuasion checks.

Cunning Strategist

Can take an additional action on initiative rolls once per combat.

Saving throws

strength

+1

dexterity

+2

constitution

+3

intelligence

+4

wisdom

+3

charisma

+5

World connections

Appears in