
Character
Garrick Ollivander
Garrick Ollivander was born into the legendary wandmaking family, destined to inherit his father's prestigious shop in Diagon Alley, but chose instead to pursue his own magical path as a first-year student at Slytherin House. Blessed with an ancient, serpentine wand of remarkable potency and an intellect that borders on prophetic, young Garrick discovered he possessed an uncanny ability to perceive the deeper connections between wizard and wand—a gift that manifested through visions and supernatural intuition. His dual nature as both heir to wandcraft knowledge and a warrior-scholar trained in combat disciplines set him apart from his peers, granting him exceptional sensory awareness and reflexes that seemed almost preternatural. Bound by a sacred oath to a Gypsy woman of immense power, Garrick learned that his true destiny lay not in darkness but in serving as a guardian against corruption, wielding his considerable martial prowess and magical insight to protect the innocent from those who would exploit wand-lore for conquest. Though marked by circumstances that could have twisted him toward malevolence, his unwavering moral compass and the stabilizing influence of his beloved wife transformed his formidable talents into instruments of protection rather than domination. Now recognized among the chosen few whose actions ripple across the magical world, Garrick Ollivander walks the line between the secretive knowledge of his family's craft and his solemn duty to justice, forever vigilant against the misuse of magic's most intimate tools.
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What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Acrane Arts
- Connected worlds
- 0
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Wizard
- Gender
- male
- Alignment
- Lawful Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 80
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Elvish, Draconic
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Arcana, Insight, Perception, Martial Arts
Biography
Garrick Ollivander was born into the legendary wandmaking family, destined to inherit his father's prestigious shop in Diagon Alley, but chose instead to pursue his own magical path as a first-year student at Slytherin House. Blessed with an ancient, serpentine wand of remarkable potency and an intellect that borders on prophetic, young Garrick discovered he possessed an uncanny ability to perceive the deeper connections between wizard and wand—a gift that manifested through visions and supernatural intuition. His dual nature as both heir to wandcraft knowledge and a warrior-scholar trained in combat disciplines set him apart from his peers, granting him exceptional sensory awareness and reflexes that seemed almost preternatural. Bound by a sacred oath to a Gypsy woman of immense power, Garrick learned that his true destiny lay not in darkness but in serving as a guardian against corruption, wielding his considerable martial prowess and magical insight to protect the innocent from those who would exploit wand-lore for conquest. Though marked by circumstances that could have twisted him toward malevolence, his unwavering moral compass and the stabilizing influence of his beloved wife transformed his formidable talents into instruments of protection rather than domination. Now recognized among the chosen few whose actions ripple across the magical world, Garrick Ollivander walks the line between the secretive knowledge of his family's craft and his solemn duty to justice, forever vigilant against the misuse of magic's most intimate tools.
Attributes
Strength
12, modifier +1
Dexterity
18, modifier +4
Constitution
16, modifier +3
Intelligence
20, modifier +5
Wisdom
16, modifier +3
Charisma
14, modifier +2
Actions
Fusillade
Make 2 ranged attacks against different targets. Each attack deals 2d8 + 5 damage. If the first attack fails, the second cannot be made.
Wand of Venom
As a bonus action, Garrick can imbue his wand with venom, adding 1d10 poison damage to his next spell attack.
Martial Arts Strike
Make a melee attack dealing 1d6 + 1 damage. If the target is hit, Garrick can make an additional unarmed strike as a bonus action.
Abilities
Serpentine Insight
Garrick can sense the emotional state of others within 30 feet, gaining advantage on Insight checks.
Wandmaster's Reflexes
Garrick has advantage on initiative rolls and can add his Intelligence modifier to his Dexterity saving throws.
Saving throws
strength
+1
dexterity
+4
constitution
+3
intelligence
+5
wisdom
+3
charisma
+2
Damage resistances
Psychic
Magical
Public creation
Worldbuilding Context
Garrick Ollivander is a public character profile shared by Acrane Artsthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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