Artwork for The Last Sentinel

Character

The Last Sentinel

Created by unknown fox

# The Last Sentinel In the twilight years of the Kingdom of Valorheim, when its greatest champions fell one by one to an ancient curse, the royal artificers performed a desperate ritual to preserve their mightiest warrior—Sir Aldric the Unyielding—by binding his vengeful spirit into stone and enchanted steel. For three centuries The Last Sentinel stood motionless in the Hall of Echoes, a grim monument to a fallen age, until the kingdom crumbled to dust and its halls fell silent. The magic woven into its core was designed with a singular, unwavering purpose: to recognize the presence of those who did not belong within these sacred walls, and to eradicate them with the fury of a warrior who had already lost everything. Now, in an era when tomb raiders and dark sorcerers seek the vault's legendary treasures, the statue's ancient enchantment stirs—its stone eyes glowing faintly whenever footsteps disturb the dust of centuries. Those foolish enough to trigger its awakening find themselves facing the full, terrible might of a legendary fighter whose rage has had centuries to crystallize into something far more primal and merciless than any living creature could muster. The Last Sentinel does not tire, does not hesitate, and does not stop until its purpose is fulfilled—making it less a guardian and more a permanent curse upon those who would desecrate what remains of Valorheim's memory.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 12 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
unknown fox
Connected worlds
1
Detail fields
12
Profile sections
6
Artwork images
1

Details

Type
Construct
Gender
male
Alignment
Lawful Neutral
Size
Large
Armor class
20
Hit points
250
Speed
30
Challenge
15
Experience
13000
Languages
Understands Common but cannot speak
Senses
Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
Skills
Intimidation, Perception

Biography

# The Last Sentinel In the twilight years of the Kingdom of Valorheim, when its greatest champions fell one by one to an ancient curse, the royal artificers performed a desperate ritual to preserve their mightiest warrior—Sir Aldric the Unyielding—by binding his vengeful spirit into stone and enchanted steel. For three centuries The Last Sentinel stood motionless in the Hall of Echoes, a grim monument to a fallen age, until the kingdom crumbled to dust and its halls fell silent. The magic woven into its core was designed with a singular, unwavering purpose: to recognize the presence of those who did not belong within these sacred walls, and to eradicate them with the fury of a warrior who had already lost everything. Now, in an era when tomb raiders and dark sorcerers seek the vault's legendary treasures, the statue's ancient enchantment stirs—its stone eyes glowing faintly whenever footsteps disturb the dust of centuries. Those foolish enough to trigger its awakening find themselves facing the full, terrible might of a legendary fighter whose rage has had centuries to crystallize into something far more primal and merciless than any living creature could muster. The Last Sentinel does not tire, does not hesitate, and does not stop until its purpose is fulfilled—making it less a guardian and more a permanent curse upon those who would desecrate what remains of Valorheim's memory.

Attributes

Strength

20, modifier 5

Dexterity

10, modifier 0

Constitution

20, modifier 5

Intelligence

1, modifier -5

Wisdom

10, modifier 0

Charisma

1, modifier -5

Actions

Multiattack

The Last Sentinel makes two attacks: one with its war axe and one with its sword.

War Axe Strike

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 3d12 + 5 slashing damage.

Cleave

If the War Axe Strike reduces a creature to 0 hit points, the Sentinel can make an additional attack against another target within reach.

Stone Stomp

The Last Sentinel stomps the ground, creating a shockwave. Each creature within 15 ft. must succeed on a DC 18 Strength saving throw or take 4d10 bludgeoning damage and be knocked prone.

Guardian's Fury

As a reaction, when hit by an attack, the Sentinel can make one melee attack against the attacker.

Abilities

Awakened Guardian

The Last Sentinel awakens if it senses intruders within 60 feet, ready to attack.

Saving throws

strength

10

constitution

10

wisdom

5

Damage resistances

Bludgeoning

Piercing

Slashing

Public creation

Worldbuilding Context

The Last Sentinel is a public character profile shared by unknown foxthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to The Land Of The Forgotten, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

Appears in

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