
Spell
Wind Shot
The Wind Shot is a basic spell that conjures a small gust of air, propelling it from the caster's hands with surprising force. While not particularly powerful, it serves as an introduction to the manipulation of elemental winds, allowing novice mages to hone their control over this natural energy. The spell manifests as a brief burst of air, swiftly striking the target and potentially staggering them or knocking lighter objects aside. Though the Wind Shot lacks the devastating impact of more advanced wind magic, its simplicity and ease of use make it a common choice for those just beginning their study of the arcane arts. Despite its modest power, the spell remains a versatile tool, finding use in both combat and utility applications depending on the caster's creativity and skill. (Gained from Tray after completing his advanced level Eletin Tiles introduction).
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 7 labeled detail fields; 2 structured sections; 1 artwork image; 1 creator-selected tag supplied by the creator.
- Creation type
- Spell
- Shared by
- Galen0
- Connected worlds
- 1
- Detail fields
- 7
- Profile sections
- 2
- Artwork images
- 1
Details
- School
- Evocation
- Level
- 0
- Duration
- instantaneous
- Range
- 30 feet
- Area of effect
- line
- Ritual
- No
- Concentration
- No
Components
Verbal
A brief incantation invoking the winds
Somatic
A forward thrust of the hands
Material
None
Effects
The caster unleashes a small blast of wind in a 5-foot wide line that extends up to 30 feet. Each creature in the line must make a Strength saving throw. On a failed save, a creature takes 1d6 bludgeoning damage and is pushed 10 feet away from the caster. On a successful save, the creature takes half damage and is not pushed.
Public creation
Worldbuilding Context
Wind Shot is a public spell profile shared by Galen0through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Eridis, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
Continue building
Develop the ideas around Wind Shot
Use Wind Shot as a magic reference when defining effects, limits, costs, visual language, history, and consequences within a consistent setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.