
Character
Cyndi Larkin
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Wizard
- Gender
- female
- Alignment
- Chaotic Good
- Faction
- The 100
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5900
- Languages
- Common, Technician's Cant
- Senses
- Darkvision 60 ft., Passive Perception 16
- Skills
- Arcana, Investigation, Stealth, Perception, Technology Hardware
Biography
Cyndi spent her formative years in the mechanical heart of the Ark, navigating narrow passages and humming ventilation shafts alongside her father, who possessed an almost mystical understanding of the great vessel's intricate systems. While other children played in the sparse recreational zones, she learned to read blueprints before she could properly read literature, her small fingers mimicking her father's practiced movements as he coaxed failing machinery back to life with equal parts technical precision and intuitive magic—a gift that seemed to run in their bloodline. The Ark itself became her greatest teacher, revealing secrets in the spaces between its walls, showing her how energy flowed like invisible rivers through its corridors, how broken things could be resurrected through patience and will. When her father's heart finally gave out during a routine maintenance cycle deep within the lower decks, Cyndi refused to accept the Ark's slow death sentence as her own inevitable fate. Rather than spend her remaining years as another cog in the machine, eternally patching holes in a dying monument, she made the desperate choice to stow away on a drop ship destined for the ground below. Now, with her stunstaff in one hand and the forest's mysteries calling to her other senses, she searches through the wreckage of fallen vessels and abandoned technology, driven by an unshakeable belief that the answers to humanity's future lie not in preserving the past, but in rebuilding from its ruins. Her father taught her that every system, no matter how broken, still contains the potential for resurrection; Cyndi simply learned to apply that philosophy to entire worlds.
Attributes
Strength
12, modifier 1
Dexterity
18, modifier 4
Constitution
16, modifier 3
Intelligence
16, modifier 3
Wisdom
14, modifier 2
Charisma
10, modifier 0
Actions
Stunstaff Strike
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d8 + 4 lightning damage.
Arcane Repair
Restore 3d8 hit points to a damaged mechanical object or construct within 10 minutes.
Forest's Call
Summon a swarm of mechanical insects that distract one enemy, imposing disadvantage on their next attack.
Tech Overload
Choose a device within 60 ft.; it malfunctions, dealing 4d6 lightning damage to all within 10 ft.
Quick Escape
Cyndi can dash as a bonus action, leaving behind a decoy of dazzling light that lasts until her next turn.
Mystic Shield
Cyndi creates a protective energy barrier, granting +2 AC until the start of her next turn.
Abilities
Mechanical Insight
Advantage on checks related to technology and machinery.
Forest's Whisper
Can sense nearby technology within 60 feet, even through obstacles.
Stunstaff Mastery
When using her stunstaff, she can add +2 to attack rolls.
Resilient Spirit
Gains temporary hit points equal to her level at the start of each turn.
Saving throws
strength
5
dexterity
8
intelligence
7
wisdom
6
Legendary actions
Mechanical Manipulation
Cyndi can control a nearby mechanical object, forcing it to act on her behalf for one turn.
Stun Blast
Cyndi strikes with her stunstaff, forcing a target to make a DC 16 Constitution saving throw or be stunned until the end of their next turn.
Damage resistances
Lightning
Thunder
Condition immunities
Charmed
Frightened
World connections