
Character
Maxmillan Young
Born under a blood moon to a mortal scholar and the goddess of crossroads herself, Maxmillan Young grew up caught between two worlds, never fully belonging to either. His mother, Hecate, visited him only in dreams and shadows, teaching him the delicate art of light-working magic—a deliberate rejection of the darker paths her name was synonymous with—before withdrawing entirely from his life when he reached manhood. Raised by his father in a sprawling library filled with forbidden texts and celestial charts, young Max learned to channel his divine heritage through rigorous study and meditation rather than raw power, earning him the reputation of an anomaly among sorcerers who typically relied on instinct and chaos. When a plague of shadow creatures began consuming his village, drawn by the very divine essence that flowed through his veins, Maxmillan realized his true purpose: to serve as a bridge between the mortal and divine realms, using his mother's ancient knowledge to banish darkness without succumbing to it himself. His compassionate nature and unwavering moral compass drove him to take up a wanderer's staff, seeking out those corrupted by malevolent magic and offering them redemption rather than destruction. Though he carries the weight of his divine blood and the burden of his mother's complex legacy, Maxmillan has chosen a path of healing and protection, proving that even the child of a god of witchcraft can become a beacon of hope.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Dmeg198
- Connected worlds
- 0
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Sorcerer
- Gender
- male
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 75
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Celestial, Infernal
- Senses
- Darkvision 60 ft., Passive Perception 13
- Skills
- Arcana, Medicine, Persuasion, Insight
Biography
Born under a blood moon to a mortal scholar and the goddess of crossroads herself, Maxmillan Young grew up caught between two worlds, never fully belonging to either. His mother, Hecate, visited him only in dreams and shadows, teaching him the delicate art of light-working magic—a deliberate rejection of the darker paths her name was synonymous with—before withdrawing entirely from his life when he reached manhood. Raised by his father in a sprawling library filled with forbidden texts and celestial charts, young Max learned to channel his divine heritage through rigorous study and meditation rather than raw power, earning him the reputation of an anomaly among sorcerers who typically relied on instinct and chaos. When a plague of shadow creatures began consuming his village, drawn by the very divine essence that flowed through his veins, Maxmillan realized his true purpose: to serve as a bridge between the mortal and divine realms, using his mother's ancient knowledge to banish darkness without succumbing to it himself. His compassionate nature and unwavering moral compass drove him to take up a wanderer's staff, seeking out those corrupted by malevolent magic and offering them redemption rather than destruction. Though he carries the weight of his divine blood and the burden of his mother's complex legacy, Maxmillan has chosen a path of healing and protection, proving that even the child of a god of witchcraft can become a beacon of hope.
Attributes
Strength
12, modifier +1
Dexterity
14, modifier +2
Constitution
16, modifier +3
Intelligence
18, modifier +4
Wisdom
16, modifier +3
Charisma
20, modifier +5
Actions
Radiant Bolt
Maxmillan hurls a bolt of radiant energy at a target within 120 ft. Roll 4d6 radiant damage.
Healing Light
As an action, Maxmillan can restore 3d8 hit points to a creature within 30 ft.
Shield of Hope
Maxmillan creates a protective barrier around himself or an ally, granting +2 AC for 1 minute.
Warding Light
Maxmillan can cast a protective aura that grants allies within 10 ft. advantage on saving throws against fear.
Banish Shadows
Maxmillan channels his divine essence to banish shadow creatures within a 30 ft. radius, forcing them to make a DC 15 Wisdom saving throw or be banished.
Abilities
Divine Connection
Maxmillan can sense the presence of magic within 60 feet.
Lightbearer
All light-based spells cast by Maxmillan have their range increased by 30 feet.
Saving throws
strength
+1
dexterity
+2
constitution
+3
intelligence
+4
wisdom
+3
charisma
+5
Damage resistances
Radiant
Public creation
Worldbuilding Context
Maxmillan Young is a public character profile shared by Dmeg198through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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