
Character
Mira Amberward
Mira Amberward was born in the shadow of the Frostpeak Mountains to a family of traveling performers, but where her kin sought applause in crowded taverns, she found her true calling in the silent majesty of the polar night. At age sixteen, she stumbled upon an ancient ritual in her grandmother's journal—a method of conversing with the aurora itself through music and movement—and spent three years alone in the frozen wastes mastering the technique, nearly losing her fingers and sanity to the cold before achieving her breakthrough. The aurora responded to her melodies not as a force to be commanded, but as a willing partner in an eternal dance, and word of her gift spread to the festival organizers of the northern territories who now compete fiercely for her services each winter. Her instruments, inherited and modified from a mysterious wanderer who once saved her from an avalanche, seem to play of their own volition—whether through dormant enchantment or through Mira's own unconscious will remains unclear even to her. She carries her walking staff both as a practical necessity in treacherous terrain and as a reminder of her only kill: a corrupt magistrate who hunted her for refusing to perform at his grotesque private gatherings, and the blade within it has tasted blood only once, a secret she keeps even from those closest to her. Now she drifts from festival to festival, a figure of quiet mystery and infectious joy, her silent laughter echoing across ice fields as she conducts the northern lights like a maestro conducting an orchestra of starfire.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Summon Worlds creator
- Connected worlds
- 0
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Halfling Bard
- Race
- Halfling
- Class
- Bard
- Gender
- female
- Alignment
- Chaotic Neutral
- Size
- Small
- Armor class
- 15
- Hit points
- 45
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Elvish, Sylvan
- Senses
- Darkvision 60 ft., Passive Perception 12
- Skills
- Performance, Acrobatics, Persuasion, Stealth
Biography
Mira Amberward was born in the shadow of the Frostpeak Mountains to a family of traveling performers, but where her kin sought applause in crowded taverns, she found her true calling in the silent majesty of the polar night. At age sixteen, she stumbled upon an ancient ritual in her grandmother's journal—a method of conversing with the aurora itself through music and movement—and spent three years alone in the frozen wastes mastering the technique, nearly losing her fingers and sanity to the cold before achieving her breakthrough. The aurora responded to her melodies not as a force to be commanded, but as a willing partner in an eternal dance, and word of her gift spread to the festival organizers of the northern territories who now compete fiercely for her services each winter. Her instruments, inherited and modified from a mysterious wanderer who once saved her from an avalanche, seem to play of their own volition—whether through dormant enchantment or through Mira's own unconscious will remains unclear even to her. She carries her walking staff both as a practical necessity in treacherous terrain and as a reminder of her only kill: a corrupt magistrate who hunted her for refusing to perform at his grotesque private gatherings, and the blade within it has tasted blood only once, a secret she keeps even from those closest to her. Now she drifts from festival to festival, a figure of quiet mystery and infectious joy, her silent laughter echoing across ice fields as she conducts the northern lights like a maestro conducting an orchestra of starfire.
Attributes
Strength
10, modifier +0
Dexterity
16, modifier +3
Constitution
14, modifier +2
Intelligence
14, modifier +2
Wisdom
12, modifier +1
Charisma
20, modifier +5
Actions
Melodic Whip
Mira flicks her ribbon whip at a target within 30 ft., dealing 2d6 psychic damage and pulling them 10 ft. closer.
Aurora's Serenade
As an action, Mira plays a haunting melody, forcing all creatures within 30 ft. to make a DC 15 Wisdom saving throw or be frightened for 1 minute.
Dancing Lights
Mira conjures 4 floating lights that can illuminate an area up to 20 ft. in radius, providing dim light.
Hidden Blade Strike
Mira can use her walking staff to attack, dealing 1d8 slashing damage. If the target is surprised, it takes an extra 2d6 damage.
Abilities
Aurora's Dance
Mira can manipulate the aurora, granting advantage on performance checks in polar regions.
Silent Laughter
Enemies within 10 feet must succeed on a DC 15 Wisdom saving throw or be charmed for 1 minute.
Saving throws
strength
+0
dexterity
+3
constitution
+2
intelligence
+2
wisdom
+1
charisma
+5
Damage resistances
Cold
Public creation
Worldbuilding Context
Mira Amberward is a public character profile shared by Summon Worlds creatorthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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