
Character
Sumire (菫)
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Celestial
- Class
- Druid
- Gender
- female
- Alignment
- Neutral Good
- Faction
- Kurogane Shogunate
- Size
- Tiny
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Celestial, Sylvan
- Senses
- Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
- Skills
- Nature, Insight, Persuasion, Animal Handling
Biography
In the twilight hours when the barrier between worlds grew thin, the ancient dragon Midoriryū wove her own essence into the soil of the sacred sanctuary, pouring her life force into earth still wet with tears of joy and sorrow. The summoned hero Yūjin Shinrinryū, moved by her sacrifice, added something equally precious—the crystallized memories of all those he had loved and lost, each one a seed of hope. From this union of dragon magic and human heart, the first Violets of Remembrance bloomed in a cascade of ethereal purple light, and from the heart of that miraculous flowering, Sumire awakened. Though her tiny form barely reached the span of a hand, she possessed the ancient wisdom of her mother and the compassionate spirit of her father, her emerald eyes gleaming with the understanding that she was born not merely as a creature, but as a guardian of the most precious thing any soul could possess—the memories that defined us. Sumire discovered her purpose in those early moments of consciousness, watching the way each violet flower seemed to hum with the echoes of forgotten love, triumph, and cherished bonds. She began her sacred work naturally, tending the gardens with a devotion that transcended simple gardening, understanding instinctively that every petal she nurtured, every drop of enchanted dew she gave, was an act of defiance against oblivion itself. Her cheerful voice filled the sanctuary as she encouraged blooms to flourish and guided butterflies to pollinate the flowers, treating each plant as though it held someone's most treasured moment. When her mother and father watched her work with such gentle dedication, seeking their praise and affection, Sumire became something unprecedented in the annals of draconic history—the first Violet Dragon, a bridge between the eternal and the ephemeral, a tiny spirit whose greatest magic was reminding the world that what we love, what we remember, and what we cherish can never truly fade away. {Sumire (菫) is a tiny drag
Attributes
Strength
8, modifier -1
Dexterity
16, modifier 3
Constitution
20, modifier 5
Intelligence
14, modifier 2
Wisdom
20, modifier 5
Charisma
18, modifier 4
Actions
Violet's Touch
Make a melee spell attack against a creature. On a hit, deal 3d8 radiant damage and heal an ally within 30 ft. for half the damage dealt.
Enchanted Dew
Choose up to three creatures. Each regains 2d10 hit points and gains advantage on their next attack roll.
Nature's Call
Summon 1d4+1 butterflies that distract enemies, imposing disadvantage on their next attack rolls.
Memory Echo
Choose one creature you can see. They must succeed on a DC 18 Wisdom saving throw or be paralyzed until the end of their next turn.
Guardian's Shield
Create a protective barrier around an ally, granting them +2 AC until the start of your next turn.
Blooming Whirlwind
Create a 15 ft. radius of blooming violets. Enemies must succeed on a DC 18 Dexterity saving throw or take 4d6 radiant damage and be blinded until the end of their next turn.
Abilities
Guardian of Memories
All allies within 30 feet gain advantage on saving throws against fear.
Nature's Embrace
Regain 10 hit points at the start of each of your turns if you are in a natural environment.
Violet's Bloom
Once per turn, when you heal an ally, they regain an additional 1d6 hit points.
Spirit of Remembrance
You can communicate telepathically with any creature that has a memory of love.
Saving throws
strength
1
dexterity
7
constitution
9
intelligence
6
wisdom
10
charisma
8
Legendary actions
Violet's Resurgence
Regain 20 hit points and remove one condition affecting you. Can be used once per round.
Memory Surge
Choose one creature within 60 ft. to make a DC 18 Wisdom saving throw. On a failure, they are stunned until the end of their next turn.
Nature's Guardian
Summon a spectral guardian that provides advantage on all saving throws to one ally until the start of your next turn.
Damage resistances
Psychic
Radiant
Condition immunities
Charmed
Frightened
World connections